Struct web_audio_api::node::GainNode  
source · pub struct GainNode { /* private fields */ }Expand description
AudioNode for volume control
Implementations§
source§impl GainNode
 
impl GainNode
pub fn new<C: BaseAudioContext>(context: &C, options: GainOptions) -> Self
pub fn gain(&self) -> &AudioParam
Trait Implementations§
source§impl AudioNode for GainNode
 
impl AudioNode for GainNode
fn registration(&self) -> &AudioContextRegistration
fn channel_config(&self) -> &ChannelConfig
source§fn number_of_inputs(&self) -> usize
 
fn number_of_inputs(&self) -> usize
The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
source§fn number_of_outputs(&self) -> usize
 
fn number_of_outputs(&self) -> usize
The number of outputs coming out of the AudioNode.
source§fn context(&self) -> &ConcreteBaseAudioContext
 
fn context(&self) -> &ConcreteBaseAudioContext
The 
BaseAudioContext concrete type which owns this
AudioNode.source§fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
 
fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Connect the output of this AudioNode to the input of another node. Read more
source§fn connect_at<'a>(
    &self,
    dest: &'a dyn AudioNode,
    output: usize,
    input: usize
) -> &'a dyn AudioNode
 
fn connect_at<'a>( &self, dest: &'a dyn AudioNode, output: usize, input: usize ) -> &'a dyn AudioNode
Connect a specific output of this AudioNode to a specific input of another node. Read more
source§fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
 
fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Disconnects all outputs of the AudioNode that go to a specific destination AudioNode.
source§fn disconnect(&self)
 
fn disconnect(&self)
Disconnects all outgoing connections from the AudioNode.
source§fn channel_count_mode(&self) -> ChannelCountMode
 
fn channel_count_mode(&self) -> ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the
node’s inputs and outputs.
source§fn set_channel_count_mode(&self, v: ChannelCountMode)
 
fn set_channel_count_mode(&self, v: ChannelCountMode)
Update the 
channel_count_mode attributesource§fn channel_interpretation(&self) -> ChannelInterpretation
 
fn channel_interpretation(&self) -> ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation
will define how audio up-mixing and down-mixing will happen.
source§fn set_channel_interpretation(&self, v: ChannelInterpretation)
 
fn set_channel_interpretation(&self, v: ChannelInterpretation)
Update the 
channel_interpretation attributesource§fn channel_count(&self) -> usize
 
fn channel_count(&self) -> usize
Represents an integer used to determine how many channels are used when up-mixing and
down-mixing connections to any inputs to the node.
source§fn set_channel_count(&self, v: usize)
 
fn set_channel_count(&self, v: usize)
Update the 
channel_count attributesource§fn set_onprocessorerror(
    &self,
    callback: Box<dyn FnOnce(ErrorEvent) + Send + 'static>
)
 
fn set_onprocessorerror( &self, callback: Box<dyn FnOnce(ErrorEvent) + Send + 'static> )
Register callback to run when an unhandled exception occurs in the audio processor. Read more
source§fn clear_onprocessorerror(&self)
 
fn clear_onprocessorerror(&self)
Unset the callback to run when an unhandled exception occurs in the audio processor.
Auto Trait Implementations§
impl RefUnwindSafe for GainNode
impl Send for GainNode
impl Sync for GainNode
impl Unpin for GainNode
impl UnwindSafe for GainNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more