Struct web_audio_api::node::WaveShaperNode
source · pub struct WaveShaperNode { /* private fields */ }
Expand description
WaveShaperNode
allows to apply non-linear distortion effect on a audio
signal. Arbitrary non-linear shaping curves may be specified.
- MDN documentation: https://developer.mozilla.org/en-US/docs/Web/API/WaveShaperNode
- specification: https://webaudio.github.io/web-audio-api/#WaveShaperNode
- see also:
BaseAudioContext::create_wave_shaper
Usage
use std::fs::File;
use web_audio_api::context::{BaseAudioContext, AudioContext};
use web_audio_api::node::{AudioNode, AudioScheduledSourceNode};
let context = AudioContext::default();
let file = File::open("sample.wav").unwrap();
let buffer = context.decode_audio_data_sync(file).unwrap();
let curve = make_distortion_curve(2048);
let drive = 4.;
let post_gain = context.create_gain();
post_gain.connect(&context.destination());
post_gain.gain().set_value(1. / drive);
let shaper = context.create_wave_shaper();
shaper.connect(&post_gain);
shaper.set_curve(curve);
let pre_gain = context.create_gain();
pre_gain.connect(&shaper);
pre_gain.gain().set_value(drive);
let src = context.create_buffer_source();
src.connect(&pre_gain);
src.set_buffer(buffer);
src.start();
Example
cargo run --release --example waveshaper
Implementations§
source§impl WaveShaperNode
impl WaveShaperNode
sourcepub fn new<C: BaseAudioContext>(context: &C, options: WaveShaperOptions) -> Self
pub fn new<C: BaseAudioContext>(context: &C, options: WaveShaperOptions) -> Self
returns a WaveShaperNode
instance
Arguments
context
- audio context in which the audio node will live.options
- waveshaper options
sourcepub fn oversample(&self) -> OverSampleType
pub fn oversample(&self) -> OverSampleType
Returns the oversample
faactor of this node
sourcepub fn set_oversample(&self, oversample: OverSampleType)
pub fn set_oversample(&self, oversample: OverSampleType)
Trait Implementations§
source§impl AudioNode for WaveShaperNode
impl AudioNode for WaveShaperNode
fn registration(&self) -> &AudioContextRegistration
fn channel_config(&self) -> &ChannelConfig
source§fn number_of_inputs(&self) -> usize
fn number_of_inputs(&self) -> usize
The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
source§fn number_of_outputs(&self) -> usize
fn number_of_outputs(&self) -> usize
The number of outputs coming out of the AudioNode.
source§fn context(&self) -> &ConcreteBaseAudioContext
fn context(&self) -> &ConcreteBaseAudioContext
The
BaseAudioContext
concrete type which owns this
AudioNode.source§fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Connect the output of this AudioNode to the input of another node. Read more
source§fn connect_at<'a>(
&self,
dest: &'a dyn AudioNode,
output: usize,
input: usize
) -> &'a dyn AudioNode
fn connect_at<'a>( &self, dest: &'a dyn AudioNode, output: usize, input: usize ) -> &'a dyn AudioNode
Connect a specific output of this AudioNode to a specific input of another node. Read more
source§fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Disconnects all outputs of the AudioNode that go to a specific destination AudioNode.
source§fn disconnect(&self)
fn disconnect(&self)
Disconnects all outgoing connections from the AudioNode.
source§fn channel_count_mode(&self) -> ChannelCountMode
fn channel_count_mode(&self) -> ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the
node’s inputs and outputs.
source§fn set_channel_count_mode(&self, v: ChannelCountMode)
fn set_channel_count_mode(&self, v: ChannelCountMode)
Update the
channel_count_mode
attributesource§fn channel_interpretation(&self) -> ChannelInterpretation
fn channel_interpretation(&self) -> ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation
will define how audio up-mixing and down-mixing will happen.
source§fn set_channel_interpretation(&self, v: ChannelInterpretation)
fn set_channel_interpretation(&self, v: ChannelInterpretation)
Update the
channel_interpretation
attributesource§fn channel_count(&self) -> usize
fn channel_count(&self) -> usize
Represents an integer used to determine how many channels are used when up-mixing and
down-mixing connections to any inputs to the node.
source§fn set_channel_count(&self, v: usize)
fn set_channel_count(&self, v: usize)
Update the
channel_count
attributesource§fn set_onprocessorerror(
&self,
callback: Box<dyn FnOnce(ErrorEvent) + Send + 'static>
)
fn set_onprocessorerror( &self, callback: Box<dyn FnOnce(ErrorEvent) + Send + 'static> )
Register callback to run when an unhandled exception occurs in the audio processor. Read more
source§fn clear_onprocessorerror(&self)
fn clear_onprocessorerror(&self)
Unset the callback to run when an unhandled exception occurs in the audio processor.
Auto Trait Implementations§
impl !RefUnwindSafe for WaveShaperNode
impl Send for WaveShaperNode
impl !Sync for WaveShaperNode
impl Unpin for WaveShaperNode
impl UnwindSafe for WaveShaperNode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more