Struct web_audio_api::node::ChannelConfig
source · pub struct ChannelConfig { /* private fields */ }
Expand description
Config for up/down-mixing of input channels for audio nodes
Only when implementing the AudioNode
trait manually, is this struct of any concern. The
methods set_channel_count
, set_channel_count_mode
and set_channel_interpretation
from the
audio node interface will use this struct to sync the required info to the render thread.
The only way to construct an instance is with ChannelConfigOptions
use web_audio_api::node::{ChannelConfigOptions, ChannelConfig, ChannelInterpretation, ChannelCountMode};
let opts = ChannelConfigOptions {
count: 1,
count_mode: ChannelCountMode::Explicit,
interpretation: ChannelInterpretation::Discrete,
};
let _: ChannelConfig = opts.into();
Trait Implementations§
source§impl Clone for ChannelConfig
impl Clone for ChannelConfig
source§fn clone(&self) -> ChannelConfig
fn clone(&self) -> ChannelConfig
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ChannelConfig
impl Debug for ChannelConfig
source§impl Default for ChannelConfig
impl Default for ChannelConfig
source§impl From<ChannelConfigOptions> for ChannelConfig
impl From<ChannelConfigOptions> for ChannelConfig
source§fn from(opts: ChannelConfigOptions) -> Self
fn from(opts: ChannelConfigOptions) -> Self
Converts to this type from the input type.