Struct web_audio_api::node::ChannelSplitterNode
source · [−]pub struct ChannelSplitterNode { /* private fields */ }
Expand description
AudioNode for accessing the individual channels of an audio stream in the routing graph
Implementations
sourceimpl ChannelSplitterNode
impl ChannelSplitterNode
pub fn new<C: BaseAudioContext>(
context: &C,
options: ChannelSplitterOptions
) -> Self
Trait Implementations
sourceimpl AudioNode for ChannelSplitterNode
impl AudioNode for ChannelSplitterNode
fn registration(&self) -> &AudioContextRegistration
fn channel_config_raw(&self) -> &ChannelConfig
fn set_channel_count(&self, _v: usize)
fn set_channel_count_mode(&self, _v: ChannelCountMode)
fn set_channel_interpretation(&self, _v: ChannelInterpretation)
sourcefn number_of_inputs(&self) -> u32
fn number_of_inputs(&self) -> u32
The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
sourcefn number_of_outputs(&self) -> u32
fn number_of_outputs(&self) -> u32
The number of outputs coming out of the AudioNode.
fn id(&self) -> &AudioNodeId
fn channel_config_cloned(&self) -> ChannelConfig
sourcefn context(&self) -> &ConcreteBaseAudioContext
fn context(&self) -> &ConcreteBaseAudioContext
The BaseAudioContext which owns this AudioNode.
sourcefn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn connect<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Connect the output of this AudioNode to the input of another node. Read more
sourcefn connect_at<'a>(
&self,
dest: &'a dyn AudioNode,
output: u32,
input: u32
) -> &'a dyn AudioNode
fn connect_at<'a>(
&self,
dest: &'a dyn AudioNode,
output: u32,
input: u32
) -> &'a dyn AudioNode
Connect a specific output of this AudioNode to a specific input of another node. Read more
sourcefn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
fn disconnect_from<'a>(&self, dest: &'a dyn AudioNode) -> &'a dyn AudioNode
Disconnects all outputs of the AudioNode that go to a specific destination AudioNode.
sourcefn disconnect(&self)
fn disconnect(&self)
Disconnects all outgoing connections from the AudioNode.
sourcefn channel_count_mode(&self) -> ChannelCountMode
fn channel_count_mode(&self) -> ChannelCountMode
Represents an enumerated value describing the way channels must be matched between the node’s inputs and outputs. Read more
sourcefn channel_interpretation(&self) -> ChannelInterpretation
fn channel_interpretation(&self) -> ChannelInterpretation
Represents an enumerated value describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen. Read more
sourcefn channel_count(&self) -> usize
fn channel_count(&self) -> usize
Represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. Read more
Auto Trait Implementations
impl RefUnwindSafe for ChannelSplitterNode
impl Send for ChannelSplitterNode
impl Sync for ChannelSplitterNode
impl Unpin for ChannelSplitterNode
impl UnwindSafe for ChannelSplitterNode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more