Struct web_audio_api::context::AudioContext[][src]

pub struct AudioContext { /* fields omitted */ }
Expand description

This interface represents an audio graph whose AudioDestinationNode is routed to a real-time output device that produces a signal directed at the user.

Implementations

Creates and returns a new AudioContext object. This will play live audio on the default output

Suspends the progression of time in the audio context, temporarily halting audio hardware access and reducing CPU/battery usage in the process.

Panics

Will panic if:

  • The audio device is not available
  • For a BackendSpecificError

Resumes the progression of time in an audio context that has previously been suspended/paused.

Panics

Will panic if:

  • The audio device is not available
  • For a BackendSpecificError

Trait Implementations

retrieves the BaseAudioContext associated with the concrete AudioContext

Creates an OscillatorNode, a source representing a periodic waveform. It basically generates a tone. Read more

Creates an StereoPannerNode to pan a stereo output

Creates an GainNode, to control audio volume

Creates an ConstantSourceNode, a source representing a constant value

Creates an IirFilterNode Read more

Creates a DelayNode, delaying the audio signal

Creates an BiquadFilterNode which implements a second order filter

Creates a WaveShaperNode

Creates a ChannelSplitterNode

Creates a ChannelMergerNode

Creates a MediaStreamAudioSourceNode from a MediaElement

Creates a MediaElementAudioSourceNode from a MediaElement Read more

Creates an AudioBufferSourceNode Read more

Creates a PannerNode

Creates a AnalyserNode

Creates a periodic wave

Create an AudioParam. Read more

Returns an AudioDestinationNode representing the final destination of all audio in the context. It can be thought of as the audio-rendering device. Read more

Returns the AudioListener which is used for 3D spatialization

The sample rate (in sample-frames per second) at which the AudioContext handles audio.

This is the time in seconds of the sample frame immediately following the last sample-frame in the block of audio most recently processed by the context’s rendering graph. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.