pub enum ErrorStrategy {
Throws,
Trap,
}Expand description
How a callable’s out_err slot is interpreted by idiomatic wrappers.
Every synchronous C ABI entry point carries a trailing out_err, and every
async completion callback carries an err slot, regardless of throws.
What differs is the meaning of a non-zero code, and every backend must
agree on it.
Variants§
Throws
The function declares throws: true: a non-zero code is a typed
domain error. The wrapper maps the code onto the module’s error
domain (an exception subclass, a Swift Error enum case, a Go
error value, …), decodes any payload fields from the error’s
payload_ptr/payload_len buffer, and surfaces it through the
target’s normal error channel so callers can catch and match on it.
A negative code (generic -1, panic -2, marshalling failure
-3, foreign callback failure -4, cancelled -5) surfaces through
the same channel as the target’s runtime error type, distinct from
every domain error type, and -5 as the language’s cancellation error
where it has one.
Trap
The function does not throw: the only way out_err reports failure
is a producer bug or a runtime trap (a caught panic, code -2; a
consumer callback that raised, code -4). The wrapper surfaces it
through the target’s programming-error idiom (an unchecked exception
where the language has them, a Go panic, a Swift fatalError).
It must never be silently ignored, and it must never be dressed up as
a typed domain error.
Trait Implementations§
Source§impl Clone for ErrorStrategy
impl Clone for ErrorStrategy
impl Copy for ErrorStrategy
Source§impl Debug for ErrorStrategy
impl Debug for ErrorStrategy
impl Eq for ErrorStrategy
Source§impl PartialEq for ErrorStrategy
impl PartialEq for ErrorStrategy
impl StructuralPartialEq for ErrorStrategy
Auto Trait Implementations§
impl Freeze for ErrorStrategy
impl RefUnwindSafe for ErrorStrategy
impl Send for ErrorStrategy
impl Sync for ErrorStrategy
impl Unpin for ErrorStrategy
impl UnsafeUnpin for ErrorStrategy
impl UnwindSafe for ErrorStrategy
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Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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