pub struct InterfaceBinding {
pub name: String,
pub doc: Option<String>,
pub deprecated: Option<String>,
pub c_tag: String,
pub constructors: Vec<FnBinding>,
pub methods: Vec<FnBinding>,
pub statics: Vec<FnBinding>,
pub clone_symbol: String,
pub destroy_symbol: String,
}Expand description
An interface (reference-counted object type), fully lowered.
Constructors, methods, and statics are all FnBindings sharing the
member symbol scheme {c_tag}_{name}. Methods additionally carry an
implicit leading const {c_tag}* self ABI slot (FnBinding::has_self).
A constructor’s FnBinding::ret is synthesized as the interface type
itself, so wrappers can reuse their ordinary return-marshalling path.
Fields§
§name: StringThe interface name as written in the IDL.
doc: Option<String>Optional doc comment carried from the IDL.
deprecated: Option<String>Deprecation message when the interface is marked deprecated, else None.
c_tag: String{prefix}_{module_path}_{name}, the opaque tag.
constructors: Vec<FnBinding>Constructors, lowered as statics returning {c_tag}*.
methods: Vec<FnBinding>Instance methods, each with the implicit self slot.
statics: Vec<FnBinding>Static functions namespaced under the interface.
clone_symbol: String{c_tag}* {c_tag}_clone(const {c_tag}* self): returns a new strong
reference to the same object.
destroy_symbol: Stringvoid {c_tag}_destroy({c_tag}* self): releases one strong reference.
Trait Implementations§
Source§impl Clone for InterfaceBinding
impl Clone for InterfaceBinding
Source§impl Debug for InterfaceBinding
impl Debug for InterfaceBinding
impl Eq for InterfaceBinding
Source§impl PartialEq for InterfaceBinding
impl PartialEq for InterfaceBinding
impl StructuralPartialEq for InterfaceBinding
Auto Trait Implementations§
impl Freeze for InterfaceBinding
impl RefUnwindSafe for InterfaceBinding
impl Send for InterfaceBinding
impl Sync for InterfaceBinding
impl Unpin for InterfaceBinding
impl UnsafeUnpin for InterfaceBinding
impl UnwindSafe for InterfaceBinding
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Source§impl<T> BorrowMut<T> for Twhere
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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