pub struct SeseTree<NodeId, EdgeId> {
pub regions: Vec<SeseRegion<NodeId, EdgeId>>,
}Expand description
Program-structure tree for the nodes reachable from a CFG entry.
Fields§
§regions: Vec<SeseRegion<NodeId, EdgeId>>Implementations§
Source§impl<NodeId, EdgeId> SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> SeseTree<NodeId, EdgeId>
pub fn root(&self) -> &SeseRegion<NodeId, EdgeId>
pub fn has_nontrivial_regions(&self) -> bool
Trait Implementations§
impl<NodeId: Eq, EdgeId: Eq> Eq for SeseTree<NodeId, EdgeId>
impl<NodeId: PartialEq, EdgeId: PartialEq> StructuralPartialEq for SeseTree<NodeId, EdgeId>
Auto Trait Implementations§
impl<NodeId, EdgeId> Freeze for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> RefUnwindSafe for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> Send for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> Sync for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> Unpin for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> UnsafeUnpin for SeseTree<NodeId, EdgeId>
impl<NodeId, EdgeId> UnwindSafe for SeseTree<NodeId, EdgeId>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more