#[repr(u32)]
pub enum Transform {
Normal,
_90,
_180,
_270,
Flipped,
Flipped90,
Flipped180,
Flipped270,
}
transform from framebuffer to output
This describes the transform that a compositor will apply to a
surface to compensate for the rotation or mirroring of an
output device.
The flipped values correspond to an initial flip around a
vertical axis followed by rotation.
The purpose is mainly to allow clients to render accordingly and
tell the compositor, so that for fullscreen surfaces, the
compositor will still be able to scan out directly from client
surfaces.
90 degrees counter-clockwise
180 degrees counter-clockwise
270 degrees counter-clockwise
180 degree flip around a vertical axis
flip and rotate 90 degrees counter-clockwise
flip and rotate 180 degrees counter-clockwise
flip and rotate 270 degrees counter-clockwise
This method tests for self
and other
values to be equal, and is used by ==
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This method tests for !=
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Performs copy-assignment from source
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Formats the value using the given formatter. Read more
Creates owned data from borrowed data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
🔬 This is a nightly-only experimental API. (try_from
)
The type returned in the event of a conversion error.
🔬 This is a nightly-only experimental API. (try_from
)
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
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