pub struct ZwpRelativePointerV1 { /* private fields */ }
Available on crate features unstable and server only.
Expand description

relative pointer object

A wp_relative_pointer object is an extension to the wl_pointer interface used for emitting relative pointer events. It shares the same focus as wl_pointer objects of the same seat and will only emit events when it has focus.

See also the Request enum for this interface.

Implementations

relative pointer motion

Relative x/y pointer motion from the pointer of the seat associated with this object.

A relative motion is in the same dimension as regular wl_pointer motion events, except they do not represent an absolute position. For example, moving a pointer from (x, y) to (x’, y’) would have the equivalent relative motion (x’ - x, y’ - y). If a pointer motion caused the absolute pointer position to be clipped by for example the edge of the monitor, the relative motion is unaffected by the clipping and will represent the unclipped motion.

This event also contains non-accelerated motion deltas. The non-accelerated delta is, when applicable, the regular pointer motion delta as it was before having applied motion acceleration and other transformations such as normalization.

Note that the non-accelerated delta does not represent ‘raw’ events as they were read from some device. Pointer motion acceleration is device- and configuration-specific and non-accelerated deltas and accelerated deltas may have the same value on some devices.

Relative motions are not coupled to wl_pointer.motion events, and can be sent in combination with such events, but also independently. There may also be scenarios where wl_pointer.motion is sent, but there is no relative motion. The order of an absolute and relative motion event originating from the same physical motion is not guaranteed.

If the client needs button events or focus state, it can receive them from a wl_pointer object of the same seat that the wp_relative_pointer object is associated with.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

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The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.