waveflow-img-0.1.0 is not a library.
waveflow-img
waveflow-img is a simple command-line tool that uses the Wave Function Collapse (WFC) algorithm to generate procedural image maps based on luminance constraints and directional adjacency rules.
Designed for 2D tilemaps/top-down views of 3D games, it processes an input image and emits a new WFC-generated image.
✨ Features
- Simple configuration via
.yaml - Automatically extracts directional adjacency rules from luminance
- Adjustable number of luminance levels
- Compatible with full-color input images (uses luminance)
- Easy to install and use via CLI
🚀 Installation
Install via cargo:
Usage
Type
waveflow-img --helpfor help!
Example YAML (input.yaml):
input_image: "example.png"
output_width: 64
output_height: 64
tile_size: 1
luminance_levels: 5
adjacency: # Will be implemented soon, right now it gets extracted
How It Works
- The image is converted to grayscale using ITU-R BT.709 luminance.
- Each pixel is assigned a discrete level (e.g. 1–5).
- Adjacency rules are extracted from neighboring pixels.
- Wave Function Collapse fills the output grid using these constraints.
- The result is converted back into a grayscale image for saving.
License
Licensed under:
- Apache License 2.0
Author
Made with Rust by Neo Mannskär
Documentation
You can read the full API docs at docs.rs/waveflow-img