pub struct AudioHandle { /* private fields */ }Expand description
Handle returned by AudioServer::start() that keeps both audio
streams alive. Drop this handle to stop audio capture and playback.
Auto Trait Implementations§
impl Freeze for AudioHandle
impl !RefUnwindSafe for AudioHandle
impl !Send for AudioHandle
impl !Sync for AudioHandle
impl Unpin for AudioHandle
impl UnsafeUnpin for AudioHandle
impl !UnwindSafe for AudioHandle
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more