pub struct Red;Expand description
Red color.
Trait Implementations§
Source§impl Resolvable for Red
impl Resolvable for Red
Source§type Resolved = ResolvedColor
type Resolved = ResolvedColor
The concrete type produced after resolution.
Source§fn resolve(
&self,
env: &Environment,
) -> impl Signal<Output = <Red as Resolvable>::Resolved>
fn resolve( &self, env: &Environment, ) -> impl Signal<Output = <Red as Resolvable>::Resolved>
Resolves this value in the given environment, returning a reactive signal. Read more
impl Copy for Red
Auto Trait Implementations§
impl Freeze for Red
impl RefUnwindSafe for Red
impl Send for Red
impl Sync for Red
impl Unpin for Red
impl UnwindSafe for Red
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<T> IdentifiableExt for T
impl<T> IdentifiableExt for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<V> ViewExt for Vwhere
V: View,
impl<V> ViewExt for Vwhere
V: View,
Source§fn metadata<T: MetadataKey>(self, metadata: T) -> Metadata<T>
fn metadata<T: MetadataKey>(self, metadata: T) -> Metadata<T>
Attaches metadata to a view. Read more
Source§fn with<T: 'static>(self, value: T) -> With<Self, T>
fn with<T: 'static>(self, value: T) -> With<Self, T>
Associates a value with this view in the environment.
Source§fn title(self, title: impl Into<Text>) -> NavigationView
fn title(self, title: impl Into<Text>) -> NavigationView
Sets this view as the content of a navigation view with the specified title. Read more
Source§fn focused<T: 'static + Eq + Clone>(
self,
value: &Binding<Option<T>>,
equals: T,
) -> Metadata<Focused>
fn focused<T: 'static + Eq + Clone>( self, value: &Binding<Option<T>>, equals: T, ) -> Metadata<Focused>
Marks this view as focused when the binding matches the specified value. Read more
Source§fn on_change<C, F>(self, source: &C, handler: F) -> OnChange<Self, C::Guard>
fn on_change<C, F>(self, source: &C, handler: F) -> OnChange<Self, C::Guard>
Monitors a signal for changes and triggers a handler when the signal’s value changes. Read more
Source§fn task<Fut>(self, task: Fut) -> Metadata<Retain>
fn task<Fut>(self, task: Fut) -> Metadata<Retain>
Spawns an asynchronous task tied to the lifecycle of this view. Read more
Source§fn background(self, background: impl Into<Background>) -> Metadata<Background>
fn background(self, background: impl Into<Background>) -> Metadata<Background>
Sets the background of this view. Read more
Source§fn foreground(
self,
color: impl IntoComputed<Color>,
) -> Metadata<ForegroundColor>
fn foreground( self, color: impl IntoComputed<Color>, ) -> Metadata<ForegroundColor>
Sets the foreground color of this view. Read more
Source§fn event<H: 'static>(
self,
event: Event,
handler: impl HandlerFnOnce<H, ()> + 'static,
) -> Metadata<OnEvent>
fn event<H: 'static>( self, event: Event, handler: impl HandlerFnOnce<H, ()> + 'static, ) -> Metadata<OnEvent>
Adds an event handler for the specified event. Read more
Source§fn on_disappear<H: 'static>(
self,
handler: impl HandlerFnOnce<H, ()> + 'static,
) -> Metadata<OnEvent>
fn on_disappear<H: 'static>( self, handler: impl HandlerFnOnce<H, ()> + 'static, ) -> Metadata<OnEvent>
Adds a handler that triggers when the view disappears. Read more
Source§fn on_appear<H: 'static>(
self,
handler: impl HandlerFnOnce<H, ()> + 'static,
) -> Metadata<OnEvent>
fn on_appear<H: 'static>( self, handler: impl HandlerFnOnce<H, ()> + 'static, ) -> Metadata<OnEvent>
Adds a handler that triggers when the view appears. Read more
Source§fn min_height(self, height: f32) -> Frame
fn min_height(self, height: f32) -> Frame
Applies a minimum height constraint.
Source§fn max_height(self, height: f32) -> Frame
fn max_height(self, height: f32) -> Frame
Applies a maximum height constraint.
Source§fn alignment(self, alignment: Alignment) -> Frame
fn alignment(self, alignment: Alignment) -> Frame
Aligns this view within its frame using the provided alignment.
Source§fn padding_with(self, edge: impl Into<EdgeInsets>) -> Padding
fn padding_with(self, edge: impl Into<EdgeInsets>) -> Padding
Adds padding to this view with custom edge insets. Read more
Source§fn tag<T>(self, tag: T) -> TaggedView<T, Self>
fn tag<T>(self, tag: T) -> TaggedView<T, Self>
Tags this view with a custom tag for identification. Read more
Source§fn a11y_label(
self,
label: impl Into<Str>,
) -> IgnorableMetadata<AccessibilityLabel>
fn a11y_label( self, label: impl Into<Str>, ) -> IgnorableMetadata<AccessibilityLabel>
Sets the accessibility label for this view. Read more
Source§fn a11y_role(
self,
role: AccessibilityRole,
) -> IgnorableMetadata<AccessibilityRole>
fn a11y_role( self, role: AccessibilityRole, ) -> IgnorableMetadata<AccessibilityRole>
Sets the accessibility role for this view. Read more
Source§fn gesture<P: 'static>(
self,
gesture: impl Into<Gesture>,
action: impl HandlerFn<P, ()> + 'static,
) -> Metadata<GestureObserver>
fn gesture<P: 'static>( self, gesture: impl Into<Gesture>, action: impl HandlerFn<P, ()> + 'static, ) -> Metadata<GestureObserver>
Observes a gesture and executes an action when the gesture is recognized. Read more
Source§fn on_tap<P: 'static>(
self,
action: impl HandlerFn<P, ()> + 'static,
) -> Metadata<GestureObserver>
fn on_tap<P: 'static>( self, action: impl HandlerFn<P, ()> + 'static, ) -> Metadata<GestureObserver>
Adds a tap gesture recognizer to this view that triggers the specified action. Read more
Source§fn shadow(self, shadow: impl Into<Shadow>) -> Metadata<Shadow>
fn shadow(self, shadow: impl Into<Shadow>) -> Metadata<Shadow>
Applies a shadow effect to this view.
Source§fn ignore_safe_area(self, edges: EdgeSet) -> Metadata<IgnoreSafeArea>
fn ignore_safe_area(self, edges: EdgeSet) -> Metadata<IgnoreSafeArea>
Extends this view’s bounds to ignore safe area insets on the specified edges. Read more