pub struct AndroidPlatform { /* private fields */ }Expand description
Represents an Android platform for a specific architecture.
Implementations§
Source§impl AndroidPlatform
impl AndroidPlatform
Sourcepub const fn new(architecture: Architecture) -> Self
pub const fn new(architecture: Architecture) -> Self
Create a new Android platform with the specified architecture.
Source§impl AndroidPlatform
impl AndroidPlatform
Sourcepub async fn clean_jni_libs(project: &Project) -> Result<()>
pub async fn clean_jni_libs(project: &Project) -> Result<()>
Clean all jniLibs directories to remove stale libraries from previous builds.
§Errors
Returns an error if the directory cannot be removed.
Sourcepub async fn package_with_abis(
project: &Project,
options: PackageOptions,
abis: &[&str],
) -> Result<Artifact>
pub async fn package_with_abis( project: &Project, options: PackageOptions, abis: &[&str], ) -> Result<Artifact>
Trait Implementations§
Source§impl Clone for AndroidPlatform
impl Clone for AndroidPlatform
Source§fn clone(&self) -> AndroidPlatform
fn clone(&self) -> AndroidPlatform
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AndroidPlatform
impl Debug for AndroidPlatform
Source§impl Platform for AndroidPlatform
impl Platform for AndroidPlatform
Source§type Device = AndroidDevice
type Device = AndroidDevice
The associated device type for this platform.
Source§type Toolchain = (AndroidSdk, AndroidNdk, Cmake)
type Toolchain = (AndroidSdk, AndroidNdk, Cmake)
The associated toolchain type for this platform.
Source§async fn scan(&self) -> Result<Vec<Self::Device>>
async fn scan(&self) -> Result<Vec<Self::Device>>
Scan for connected devices for this platform
Source§async fn clean(&self, project: &Project) -> Result<()>
async fn clean(&self, project: &Project) -> Result<()>
Clean build artifacts for this platform (not include rust build artifacts)
Auto Trait Implementations§
impl Freeze for AndroidPlatform
impl RefUnwindSafe for AndroidPlatform
impl Send for AndroidPlatform
impl Sync for AndroidPlatform
impl Unpin for AndroidPlatform
impl UnwindSafe for AndroidPlatform
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the foreground color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright white
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Make the text bold
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Make the text dim
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Make the text italicized
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Make the text blink
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Swap the foreground and background colors
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.