CommandState

Enum CommandState 

Source
pub enum CommandState {
    Pending,
    Running {
        child: Box<dyn TokioChildWrapper>,
        started: Instant,
    },
    Finished {
        status: ProcessEnd,
        started: Instant,
        finished: Instant,
    },
}
Expand description

The state of the job’s command / process.

This is used both internally to represent the current state (ready/pending, running, finished) of the command, and can be queried via the JobTaskContext by hooks.

Technically, some operations can be done through a &self shared borrow on the running command’s TokioChildWrapper, but this library recommends against taking advantage of this, and prefer using the methods on Job instead, so that the job can keep track of what’s going on.

Variants§

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Pending

The command is neither running nor has finished. This is the initial state.

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Running

The command is currently running. Note that this is established after the process is spawned and not precisely synchronised with the process’ aliveness: in some cases the process may be exited but still Running in this enum.

Fields

§child: Box<dyn TokioChildWrapper>

The child process.

§started: Instant

The time at which the process was spawned.

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Finished

The command has completed and its status was collected.

Fields

§status: ProcessEnd

The command’s exit status.

§started: Instant

The time at which the process was spawned.

§finished: Instant

The time at which the process finished, or more precisely, when its status was collected.

Implementations§

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impl CommandState

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pub const fn is_pending(&self) -> bool

Whether the command is pending, i.e. not running or finished.

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pub const fn is_running(&self) -> bool

Whether the command is running.

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pub const fn is_finished(&self) -> bool

Whether the command is finished.

Trait Implementations§

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impl Debug for CommandState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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