pub struct LoadedActor {
pub id: String,
pub name: String,
pub version: String,
pub wasm: Vec<u8>,
pub config: Option<Table>,
pub auto_spawn: bool,
pub required_spawn_with: Vec<String>,
}Fields§
§id: String§name: String§version: String§wasm: Vec<u8>§config: Option<Table>§auto_spawn: bool§required_spawn_with: Vec<String>Trait Implementations§
Source§impl Clone for LoadedActor
impl Clone for LoadedActor
Source§fn clone(&self) -> LoadedActor
fn clone(&self) -> LoadedActor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for LoadedActor
impl RefUnwindSafe for LoadedActor
impl Send for LoadedActor
impl Sync for LoadedActor
impl Unpin for LoadedActor
impl UnwindSafe for LoadedActor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more