[−][src]Struct wasm_game_lib::graphics::window::Window
Methods
impl Window[src]
pub fn init() -> (Window, Canvas)[src]
pub fn init_with_events(events: u8) -> (Window, Canvas)[src]
ⓘImportant traits for EventManagerpub fn poll_events(&mut self) -> &mut EventManager[src]
ⓘImportant traits for EventManager
pub fn set_title(&mut self, title: &str)[src]
pub fn get_title(&self) -> String[src]
pub fn set_icon(&mut self, icon: &Image)[src]
pub fn get_icon(&self) -> Image[src]
Auto Trait Implementations
impl !RefUnwindSafe for Window
impl !Send for Window
impl !Sync for Window
impl Unpin for Window
impl !UnwindSafe for Window
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,