[][src]Struct wasm_game_lib::graphics::sprite::Sprite

pub struct Sprite<'a, T: Into<f64> + Copy + AddAssign> {
    pub texture: &'a Image,
    pub coords: (T, T),
}

Fields

texture: &'a Imagecoords: (T, T)

Methods

impl<'a, T: Into<f64> + Copy + AddAssign> Sprite<'a, T>[src]

pub fn new(coords: (T, T), texture: &Image) -> Sprite<T>[src]

pub fn get_texture(&self) -> &Image[src]

pub fn set_texture(&mut self, texture: &'a Image)[src]

pub fn set_x(&mut self, x: T)[src]

pub fn set_y(&mut self, y: T)[src]

pub fn set_coords(&mut self, coords: (T, T))[src]

pub fn get_x(&mut self) -> T[src]

pub fn get_y(&mut self) -> T[src]

pub fn get_coords(&mut self) -> (T, T)[src]

pub fn move_by(&mut self, movement: (T, T))[src]

Trait Implementations

impl<'a, T: Into<f64> + Copy + AddAssign> Drawable for Sprite<'a, T>[src]

Auto Trait Implementations

impl<'a, T> RefUnwindSafe for Sprite<'a, T> where
    T: RefUnwindSafe

impl<'a, T> !Send for Sprite<'a, T>

impl<'a, T> !Sync for Sprite<'a, T>

impl<'a, T> Unpin for Sprite<'a, T> where
    T: Unpin

impl<'a, T> UnwindSafe for Sprite<'a, T> where
    T: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.