pub struct ActorConfig {
    pub claims: Vec<String>,
    pub push_insecure: bool,
    pub key_directory: PathBuf,
    pub call_alias: Option<String>,
    pub wasm_target: WasmTarget,
    pub wasi_preview2_adapter_path: Option<PathBuf>,
    pub wit_world: Option<String>,
    pub tags: Option<HashSet<String>>,
    pub build_artifact: Option<PathBuf>,
    pub build_command: Option<String>,
    pub destination: Option<PathBuf>,
}

Fields§

§claims: Vec<String>

The list of provider claims that this actor requires. eg. [“wasmcloud:httpserver”, “wasmcloud:blobstore”]

§push_insecure: bool

Whether to push to the registry insecurely. Defaults to false.

§key_directory: PathBuf

The directory to store the private signing keys in.

§call_alias: Option<String>

The call alias of the actor.

§wasm_target: WasmTarget

The target wasm target to build for. Defaults to “wasm32-unknown-unknown” (a WASM core module).

§wasi_preview2_adapter_path: Option<PathBuf>

Path to a wasm adapter that can be used for preview2

§wit_world: Option<String>

The WIT world that is implemented by the component

§tags: Option<HashSet<String>>

Tags that should be applied during the actor signing process

§build_artifact: Option<PathBuf>

File path wash can use to find the built artifact. Defaults to ./build/[name].wasm

§build_command: Option<String>

Optional build override command to run instead of attempting to use the native language toolchain to build. Keep in mind that wash expects for the built artifact to be located under the build directory of the project root unless overridden by build_artifact.

§destination: Option<PathBuf>

File path the built and signed actor should be written to. Defaults to ./build/[name]_s.wasm

Trait Implementations§

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impl Clone for ActorConfig

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fn clone(&self) -> ActorConfig

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ActorConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ActorConfig

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fn default() -> ActorConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ActorConfig

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ActorConfig

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fn eq(&self, other: &ActorConfig) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ActorConfig

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impl StructuralEq for ActorConfig

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impl StructuralPartialEq for ActorConfig

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