AudioSessionControl

Struct AudioSessionControl 

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pub struct AudioSessionControl { /* private fields */ }
Expand description

Struct wrapping an IAudioSessionControl.

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impl AudioSessionControl

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pub fn get_state(&self) -> Result<SessionState, WasapiError>

Get the current session state

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pub fn register_session_notification( &self, callbacks: EventCallbacks, ) -> Result<EventRegistration, WasapiError>

Register to receive notifications. Returns a EventRegistration struct. The notifications are unregistered when this struct is dropped. Make sure to store the EventRegistration in a variable that remains in scope for as long as the event notifications are needed.

The function takes ownership of the provided EventCallbacks.

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pub fn get_process_id(&self) -> Result<u32, WasapiError>

Get the id of the process that owns this session.

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pub fn set_ducking_preference( &self, preference: bool, ) -> Result<(), WasapiError>

Sets the default stream attenuation experience (auto-ducking) provided by the system.

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