pub enum ItemsInner {
Item(Box<Item>),
RangedWeapon(Box<RangedWeapon>),
MeleeWeapon(Box<MeleeWeapon>),
Weapon(Box<Weapon>),
Mod(Box<Mod>),
}Variants§
Item(Box<Item>)
RangedWeapon(Box<RangedWeapon>)
MeleeWeapon(Box<MeleeWeapon>)
Weapon(Box<Weapon>)
Mod(Box<Mod>)
Trait Implementations§
Source§impl Clone for ItemsInner
impl Clone for ItemsInner
Source§fn clone(&self) -> ItemsInner
fn clone(&self) -> ItemsInner
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ItemsInner
impl Debug for ItemsInner
Source§impl Default for ItemsInner
impl Default for ItemsInner
Source§impl<'de> Deserialize<'de> for ItemsInner
impl<'de> Deserialize<'de> for ItemsInner
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ItemsInner
impl PartialEq for ItemsInner
Source§impl Serialize for ItemsInner
impl Serialize for ItemsInner
impl StructuralPartialEq for ItemsInner
Auto Trait Implementations§
impl Freeze for ItemsInner
impl RefUnwindSafe for ItemsInner
impl Send for ItemsInner
impl Sync for ItemsInner
impl Unpin for ItemsInner
impl UnwindSafe for ItemsInner
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more