#[repr(u8)]pub enum AiDifficultyPreference {
Newbie = 0,
Normal = 1,
Insane = 2,
}Expand description
Difficulty preference selected for a computer player.
Variants§
Trait Implementations§
Source§impl Clone for AiDifficultyPreference
impl Clone for AiDifficultyPreference
Source§fn clone(&self) -> AiDifficultyPreference
fn clone(&self) -> AiDifficultyPreference
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AiDifficultyPreference
impl Debug for AiDifficultyPreference
Source§impl Hash for AiDifficultyPreference
impl Hash for AiDifficultyPreference
Source§impl PartialEq for AiDifficultyPreference
impl PartialEq for AiDifficultyPreference
Source§fn eq(&self, other: &AiDifficultyPreference) -> bool
fn eq(&self, other: &AiDifficultyPreference) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for AiDifficultyPreference
impl Eq for AiDifficultyPreference
impl StructuralPartialEq for AiDifficultyPreference
Auto Trait Implementations§
impl Freeze for AiDifficultyPreference
impl RefUnwindSafe for AiDifficultyPreference
impl Send for AiDifficultyPreference
impl Sync for AiDifficultyPreference
impl Unpin for AiDifficultyPreference
impl UnsafeUnpin for AiDifficultyPreference
impl UnwindSafe for AiDifficultyPreference
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more