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Memory

Struct Memory 

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pub struct Memory { /* private fields */ }

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impl Memory

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pub fn open( dir: PathBuf, config: MemoryConfig, storage: Box<dyn Storage>, ) -> Self

Open (or create) memory storage at the given directory.

config_dir is the parent config directory where Walrus.md lives. dir is the memory-specific subdirectory ({config_dir}/memory/).

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pub fn recall(&self, query: &str, limit: usize) -> String

BM25-ranked recall over all entries.

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pub fn remember( &self, name: String, description: String, content: String, ) -> String

Create or update a memory entry.

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pub fn forget(&self, name: &str) -> String

Delete a memory entry by name.

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pub fn write_index(&self, content: &str) -> String

Overwrite MEMORY.md (the curated overview).

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pub fn write_soul(&self, content: &str) -> String

Overwrite Walrus.md (the soul/identity file). Gated by soul_editable.

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pub fn build_soul(&self) -> String

Return the soul content for system prompt injection.

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pub fn build_prompt(&self) -> String

Build system prompt block from MEMORY.md content.

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pub fn before_run(&self, history: &[Message]) -> Vec<Message>

Auto-recall from last user message, injected before each turn.

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pub fn after_compact(&self, agent: &str, summary: &str)

Save a session summary after compaction.

Auto Trait Implementations§

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impl !Freeze for Memory

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impl !RefUnwindSafe for Memory

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impl Send for Memory

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impl Sync for Memory

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impl Unpin for Memory

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impl UnsafeUnpin for Memory

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impl !UnwindSafe for Memory

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impl<T> Any for T
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