pub enum Easing {
Linear,
EaseIn,
EaseOut,
EaseInOut,
Bezier,
}Variants§
Linear
EaseIn
EaseOut
EaseInOut
Bezier
Cubic-bezier(.54, 0, .34, .99): awww’s default transition curve. Evaluated on the CPU once per frame and sent with linear passthrough, since the shader only implements fixed curves.
Trait Implementations§
impl Copy for Easing
Source§impl<'de> Deserialize<'de> for Easing
impl<'de> Deserialize<'de> for Easing
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Easing
impl StructuralPartialEq for Easing
Auto Trait Implementations§
impl Freeze for Easing
impl RefUnwindSafe for Easing
impl Send for Easing
impl Sync for Easing
impl Unpin for Easing
impl UnsafeUnpin for Easing
impl UnwindSafe for Easing
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.