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CacheDb

Struct CacheDb 

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pub struct CacheDb { /* private fields */ }
Expand description

Encrypted cache database wrapper.

Stores non-authoritative, regenerable data (proof cache, session keys, replay guard) to improve performance without affecting correctness if rebuilt.

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impl CacheDb

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pub fn new( path: &Path, k_intermediate: [u8; 32], _lock: &StorageLockGuard, ) -> StorageResult<Self>

Opens or creates the encrypted cache database at path.

If integrity checks fail, the cache is rebuilt since its contents can be regenerated from authoritative sources.

§Errors

Returns an error if the database cannot be opened or rebuilt.

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pub fn merkle_cache_get( &self, valid_until: u64, ) -> StorageResult<Option<Vec<u8>>>

Fetches a cached Merkle proof if it remains valid beyond valid_before.

Returns None when missing or expired so callers can refetch from the indexer without relying on stale proofs.

§Errors

Returns an error if the query fails.

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pub fn merkle_cache_put( &mut self, _lock: &StorageLockGuard, proof_bytes: Vec<u8>, now: u64, ttl_seconds: u64, ) -> StorageResult<()>

Inserts a cached Merkle proof with a TTL. Uses the database current time for inserted_at.

Existing entries for the same (registry, root, leaf index) are replaced.

§Errors

Returns an error if the insert fails.

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pub fn session_key_get( &self, rp_id: [u8; 32], ) -> StorageResult<Option<[u8; 32]>>

Fetches a cached session key if present.

This value is the per-RP session seed (aka session_id_r_seed in the protocol). It is derived from K_intermediate and rp_id and is used to derive the per-session r that feeds the sessionId commitment. The cache is an optional performance hint and may be missing or expired.

§Errors

Returns an error if the query fails.

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pub fn session_key_put( &mut self, _lock: &StorageLockGuard, rp_id: [u8; 32], k_session: [u8; 32], ttl_seconds: u64, ) -> StorageResult<()>

Stores a session key with a TTL.

The key is cached per relying party (rp_id) and replaced on insert.

§Errors

Returns an error if the insert fails.

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pub fn is_nullifier_replay( &self, nullifier: [u8; 32], now: u64, ) -> StorageResult<bool>

Checks whether a replay guard entry exists for the given nullifier.

§Returns
  • bool: true if a replay guard entry exists (hence signalling a nullifier replay), false otherwise.
§Errors

Returns an error if the query to the cache unexpectedly fails.

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pub fn replay_guard_set( &mut self, _lock: &StorageLockGuard, nullifier: [u8; 32], now: u64, ) -> StorageResult<()>

After a proof has been successfully generated, creates a replay guard entry locally to avoid future replays of the same nullifier.

§Errors

Returns an error if the query to the cache unexpectedly fails.

Trait Implementations§

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impl Debug for CacheDb

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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Set the foreground color generically Read more
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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Apply a runtime-determined style
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