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FlamingoImageFailureReason

Enum FlamingoImageFailureReason 

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pub enum FlamingoImageFailureReason {
Show 43 variants InvalidImage, TemplateFailed, TooManyFaces, ImageTooDark, ImageTooBright, IlluminationVariance, FaceTooSmall, FaceTooBig, FaceResolutionTooLow, FaceTooHigh, FaceTooLow, FaceTooFarLeft, FaceTooFarRight, HeadPoseYaw, HeadPosePitchTooHigh, HeadPosePitchTooLow, HeadPoseRoll, LowQuality, SunglassesOcclusionDetected, GlassesOcclusionDetected, MaskOcclusionDetected, OtherOcclusionDetected, HairOcclusionDetected, FasOcclusionDetected, SpoofDetected, DepthSpoofDetected, ThermalSpoofDetected, AgeBelowThreshold, NoFaceDetected, EyesClosed, NonNeutralExpression, LandmarksAlignment, FaceOverexposed, FaceUnderexposed, SegmentationOcclusionProportion, BrightArtifacts, LightGuardScoreTooLow, LowContrast, MeshExpressionScore, HighColorDistortion, UnevenLighting, BlurryFace, NoisyThermalImage,
}
Expand description

Image rejection reasons, without raw engine diagnostics.

Variants§

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InvalidImage

Image decoding or dimension validation failed.

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TemplateFailed

Embedding generation failed.

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TooManyFaces

Too many faces.

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ImageTooDark

Image too dark.

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ImageTooBright

Image too bright.

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IlluminationVariance

Illumination variance.

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FaceTooSmall

Face too small.

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FaceTooBig

Face too big.

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FaceResolutionTooLow

Face resolution too low.

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FaceTooHigh

Face too high.

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FaceTooLow

Face too low.

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FaceTooFarLeft

Face too far left.

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FaceTooFarRight

Face too far right.

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HeadPoseYaw

Head pose yaw.

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HeadPosePitchTooHigh

Head pose pitch too high.

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HeadPosePitchTooLow

Head pose pitch too low.

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HeadPoseRoll

Head pose roll.

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LowQuality

Low quality.

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SunglassesOcclusionDetected

Sunglasses occlusion detected.

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GlassesOcclusionDetected

Glasses occlusion detected.

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MaskOcclusionDetected

Mask occlusion detected.

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OtherOcclusionDetected

Other occlusion detected.

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HairOcclusionDetected

Hair occlusion detected.

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FasOcclusionDetected

Fas occlusion detected.

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SpoofDetected

Spoof detected.

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DepthSpoofDetected

Depth spoof detected.

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ThermalSpoofDetected

Thermal spoof detected.

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AgeBelowThreshold

Age below threshold.

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NoFaceDetected

No face detected.

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EyesClosed

Eyes closed.

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NonNeutralExpression

Non neutral expression.

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LandmarksAlignment

Landmarks alignment.

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FaceOverexposed

Face overexposed.

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FaceUnderexposed

Face underexposed.

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SegmentationOcclusionProportion

Segmentation occlusion proportion.

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BrightArtifacts

Bright artifacts.

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LightGuardScoreTooLow

Light guard score too low.

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LowContrast

Low contrast.

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MeshExpressionScore

Mesh expression score.

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HighColorDistortion

High color distortion.

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UnevenLighting

Uneven lighting.

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BlurryFace

Blurry face.

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NoisyThermalImage

Noisy thermal image.

Trait Implementations§

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impl Clone for FlamingoImageFailureReason

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<UT> ConvertError<UT> for FlamingoImageFailureReason

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impl Copy for FlamingoImageFailureReason

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impl Debug for FlamingoImageFailureReason

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for FlamingoImageFailureReason

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impl<UT> FfiConverter<UT> for FlamingoImageFailureReason

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const TYPE_ID_META: MetadataBuffer

Type ID metadata, serialized into a MetadataBuffer.
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type FfiType = RustBuffer

The low-level type used for passing values of this type over the FFI. Read more
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fn lower(v: Self) -> RustBuffer

Lower a rust value of the target type, into an FFI value of type Self::FfiType. Read more
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fn try_lift(buf: RustBuffer) -> Result<Self>

Lift a rust value of the target type, from an FFI value of type Self::FfiType. Read more
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fn write(obj: Self, buf: &mut Vec<u8>)

Write a rust value into a buffer, to send over the FFI in serialized form. Read more
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fn try_read(buf: &mut &[u8]) -> Result<Self>

Read a rust value from a buffer, received over the FFI in serialized form. Read more
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impl From<ImageFailureReason> for FlamingoImageFailureReason

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fn from(value: ImageFailureReason) -> Self

Converts to this type from the input type.
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impl<UT> Lift<UT> for FlamingoImageFailureReason

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impl<UT> LiftRef<UT> for FlamingoImageFailureReason

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impl<UT> LiftReturn<UT> for FlamingoImageFailureReason

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type ReturnType = <FlamingoImageFailureReason as Lift<UT>>::FfiType

FFI return type for trait interfaces
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fn try_lift_successful_return(v: Self::ReturnType) -> Result<Self>

Lift a successfully returned value from a trait interface
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fn lift_foreign_return( ffi_return: Self::ReturnType, call_status: RustCallStatus, ) -> Self

Lift a foreign returned value from a trait interface Read more
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fn lift_error(_buf: RustBuffer) -> Self

Lift a Rust value for a callback interface method error result Read more
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fn handle_callback_unexpected_error(e: UnexpectedUniFFICallbackError) -> Self

Lift a Rust value for an unexpected callback interface error Read more
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impl<UT> Lower<UT> for FlamingoImageFailureReason

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type FfiType = <FlamingoImageFailureReason as FfiConverter<UT>>::FfiType

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fn lower(obj: Self) -> Self::FfiType

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fn write(obj: Self, buf: &mut Vec<u8>)

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fn lower_into_rust_buffer(obj: Self) -> RustBuffer

Convenience method
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impl<UT> LowerError<UT> for FlamingoImageFailureReason

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fn lower_error(obj: Self) -> RustBuffer

Lower this value for scaffolding function return Read more
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impl<UT> LowerReturn<UT> for FlamingoImageFailureReason

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type ReturnType = <FlamingoImageFailureReason as Lower<UT>>::FfiType

The type that should be returned by scaffolding functions for this type. Read more
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fn lower_return(v: Self) -> Result<Self::ReturnType, RustCallError>

Lower the return value from an scaffolding call Read more
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fn handle_failed_lift( error: LiftArgsError, ) -> Result<Self::ReturnType, RustCallError>

Lower the return value for failed argument lifts Read more
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impl PartialEq for FlamingoImageFailureReason

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for FlamingoImageFailureReason

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impl<UT> TypeId<UT> for FlamingoImageFailureReason

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> CompatExt for T

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fn compat(self) -> Compat<T>
where T: Sized,

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, UT> HandleAlloc<UT> for T
where T: Send + Sync,

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fn new_handle(value: Arc<T>) -> Handle

Create a new handle for an Arc value Read more
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unsafe fn clone_handle(handle: Handle) -> Handle

Clone a handle Read more
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unsafe fn consume_handle(handle: Handle) -> Arc<T>

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unsafe fn get_arc(handle: Handle) -> Arc<Self>

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn add_layer<L, F>(self, other: L) -> Layer<L, T>

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impl<T> MaybeSend for T
where T: Send,

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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type Error = !

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