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RetainedArtifactSession

Struct RetainedArtifactSession 

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pub struct RetainedArtifactSession { /* private fields */ }
Expand description

Runtime-owned retained binding policy over one immutable ArtifactSession.

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impl RetainedArtifactSession

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pub fn new( session: ArtifactSession, initial: BTreeMap<ArtifactValueId, Vec<u8>>, ) -> Result<Self, ArtifactSessionError>

Create retained policy state and require every retained ABI value initially.

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pub fn artifact(&self) -> Result<Digest, ArtifactSessionError>

Neutral artifact identity shared with ephemeral sessions.

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pub fn device(&self) -> Result<DeviceIdentity, ArtifactSessionError>

Current immutable device generation identity.

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pub fn bindings(&self) -> Result<BindingSet, ArtifactSessionError>

Build empty transient bindings for the shared neutral artifact.

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pub fn rematerialize(&self) -> Result<DeviceIdentity, ArtifactSessionError>

Reacquire a device and rematerialize the authenticated artifact bytes.

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pub fn replace_retained( &self, values: BTreeMap<ArtifactValueId, Vec<u8>>, ) -> Result<(), ArtifactSessionError>

Replace runtime-owned retained bytes before the next submission.

§Errors

Returns an error unless the update covers exactly every retained ABI value.

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pub fn submit_and_wait( &self, bindings: BindingSet, ) -> Result<Completion, ArtifactSessionError>

Submit transient bindings, merge retained state, and atomically retain completion state.

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