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StagingBufferPool

Struct StagingBufferPool 

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pub struct StagingBufferPool { /* private fields */ }
Expand description

Device-local staging buffer pool keyed by (size, usage).

Hot dispatch paths (e.g. GpuBufferHandle::readback_until) acquire readback staging buffers from this pool instead of creating a fresh wgpu::Buffer on every call. Each (size, usage) class is capped at [STAGING_BUFFER_POOL_CLASS_CAP] entries; evictions drop the least-recently-used buffer.

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impl StagingBufferPool

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pub fn new() -> Self

Create an empty staging buffer pool.

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pub fn stats(&self) -> StagingBufferPoolStats

Return allocation and hit counters.

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pub fn acquire(&self, device: &Device, size: u64, usage: BufferUsages) -> Buffer

Acquire a staging buffer with exactly size bytes and usage.

Reuses a free buffer when one is available; otherwise creates a fresh GPU allocation and increments the allocation counter.

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pub fn release(&self, buffer: Buffer, size: u64, usage: BufferUsages)

Release a staging buffer back to the pool.

The buffer is pushed to the MRU position of its (size, usage) class. If the class already holds 16 buffers, the LRU entry is dropped.

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impl Clone for StagingBufferPool

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fn clone(&self) -> StagingBufferPool

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StagingBufferPool

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StagingBufferPool

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fn default() -> StagingBufferPool

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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