pub struct SecondaryAutoCommandBuffer { /* private fields */ }Trait Implementations§
Source§impl Debug for SecondaryAutoCommandBuffer
impl Debug for SecondaryAutoCommandBuffer
Source§impl SecondaryCommandBufferAbstract for SecondaryAutoCommandBuffer
impl SecondaryCommandBufferAbstract for SecondaryAutoCommandBuffer
Source§fn as_raw(&self) -> &CommandBuffer
fn as_raw(&self) -> &CommandBuffer
Returns the underlying raw command buffer.
Source§fn usage(&self) -> CommandBufferUsage
fn usage(&self) -> CommandBufferUsage
Returns the usage of this command buffer.
Source§fn inheritance_info(&self) -> &CommandBufferInheritanceInfo
fn inheritance_info(&self) -> &CommandBufferInheritanceInfo
Returns a
CommandBufferInheritance value describing the properties that the command
buffer inherits from its parent primary command buffer.Source§fn lock_record(&self) -> Result<(), Box<ValidationError>>
fn lock_record(&self) -> Result<(), Box<ValidationError>>
Checks whether this command buffer is allowed to be recorded to a command buffer,
and if so locks it. Read more
Auto Trait Implementations§
impl !Freeze for SecondaryAutoCommandBuffer
impl !RefUnwindSafe for SecondaryAutoCommandBuffer
impl Send for SecondaryAutoCommandBuffer
impl Sync for SecondaryAutoCommandBuffer
impl Unpin for SecondaryAutoCommandBuffer
impl UnsafeUnpin for SecondaryAutoCommandBuffer
impl !UnwindSafe for SecondaryAutoCommandBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> DeviceOwnedVulkanObject for Twhere
T: DeviceOwned + VulkanObject,
impl<T> DeviceOwnedVulkanObject for Twhere
T: DeviceOwned + VulkanObject,
Source§fn set_debug_utils_object_name(
&self,
object_name: Option<&str>,
) -> Result<(), VulkanError>
fn set_debug_utils_object_name( &self, object_name: Option<&str>, ) -> Result<(), VulkanError>
Assigns a human-readable name to the object for debugging purposes. Read more