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pub struct BufferSlice<T: ?Sized, B> { /* private fields */ }
Expand description

A subpart of a buffer.

This object doesn’t correspond to any Vulkan object. It exists for API convenience.

Example

Creating a slice:

use vulkano::buffer::BufferSlice;
let _slice = BufferSlice::from(&buffer);

Selecting a slice of a buffer that contains [T]:

use vulkano::buffer::BufferSlice;
let _slice = BufferSlice::from(&buffer).slice(12 .. 14).unwrap();

Implementations

Returns the buffer that this slice belongs to.

Returns the offset of that slice within the buffer.

Returns the size of that slice in bytes.

Builds a slice that contains an element from inside the buffer.

This method builds an object that represents a slice of the buffer. No actual operation is performed.

Example

TODO

Safety

The object whose reference is passed to the closure is uninitialized. Therefore you must not access the content of the object.

You must return a reference to an element from the parameter. The closure must not panic.

Changes the T generic parameter of the BufferSlice to the desired type. This can be useful when you have a buffer with various types of data and want to create a typed slice of a region that contains a single type of data.

Example
let blob_slice: Arc<BufferSlice<[u8], Arc<ImmutableBuffer<[u8]>>>> = return;
let vertex_slice: Arc<BufferSlice<[VertexImpl], Arc<ImmutableBuffer<[u8]>>>> = unsafe {
    blob_slice.reinterpret::<[VertexImpl]>()
};
Safety

Correct offset and size must be ensured before using this BufferSlice on the device. See BufferSlice::slice for adjusting these properties.

Returns the number of elements in this slice.

Reduces the slice to just one element of the array.

Returns None if out of range.

Reduces the slice to just a range of the array.

Returns None if out of range.

Trait Implementations

Returns the inner information about this buffer.

Returns the size of the buffer in bytes.

Returns a key that uniquely identifies the buffer. Two buffers or images that potentially overlap in memory must return the same key. Read more

Locks the resource for usage on the GPU. Returns an error if the lock can’t be acquired. Read more

Locks the resource for usage on the GPU. Supposes that the resource is already locked, and simply increases the lock by one. Read more

Unlocks the resource previously acquired with try_gpu_lock or increase_gpu_lock. Read more

Returns a BufferSlice covering the whole buffer.

Returns a BufferSlice for a subrange of elements in the buffer. Returns None if out of range. Read more

Returns a BufferSlice for a single element in the buffer. Returns None if out of range. Read more

Gets the device address for this buffer. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Returns the device that owns Self.

Performs the conversion.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

The type of the content.

Returns the length of the buffer in number of elements. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.