pub struct PhysicalDevicePortabilitySubsetFeaturesKHR<'a> {Show 15 fields
pub constant_alpha_color_blend_factors: Bool32,
pub events: Bool32,
pub image_view_format_reinterpretation: Bool32,
pub image_view_format_swizzle: Bool32,
pub image_view2_don3_dimage: Bool32,
pub multisample_array_image: Bool32,
pub mutable_comparison_samplers: Bool32,
pub point_polygons: Bool32,
pub sampler_mip_lod_bias: Bool32,
pub separate_stencil_mask_ref: Bool32,
pub shader_sample_rate_interpolation_functions: Bool32,
pub tessellation_isolines: Bool32,
pub tessellation_point_mode: Bool32,
pub triangle_fans: Bool32,
pub vertex_attribute_access_beyond_stride: Bool32,
/* private fields */
}Expand description
Fields§
§constant_alpha_color_blend_factors: Bool32§events: Bool32§image_view_format_reinterpretation: Bool32§image_view_format_swizzle: Bool32§image_view2_don3_dimage: Bool32§multisample_array_image: Bool32§mutable_comparison_samplers: Bool32§point_polygons: Bool32§sampler_mip_lod_bias: Bool32§separate_stencil_mask_ref: Bool32§shader_sample_rate_interpolation_functions: Bool32§tessellation_isolines: Bool32§tessellation_point_mode: Bool32§triangle_fans: Bool32§vertex_attribute_access_beyond_stride: Bool32Implementations§
Source§impl<'a> PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
pub fn constant_alpha_color_blend_factors( self, value: impl Into<Bool32>, ) -> Self
pub fn events(self, value: impl Into<Bool32>) -> Self
pub fn image_view_format_reinterpretation( self, value: impl Into<Bool32>, ) -> Self
pub fn image_view_format_swizzle(self, value: impl Into<Bool32>) -> Self
pub fn image_view2_don3_dimage(self, value: impl Into<Bool32>) -> Self
pub fn multisample_array_image(self, value: impl Into<Bool32>) -> Self
pub fn mutable_comparison_samplers(self, value: impl Into<Bool32>) -> Self
pub fn point_polygons(self, value: impl Into<Bool32>) -> Self
pub fn sampler_mip_lod_bias(self, value: impl Into<Bool32>) -> Self
pub fn separate_stencil_mask_ref(self, value: impl Into<Bool32>) -> Self
pub fn shader_sample_rate_interpolation_functions( self, value: impl Into<Bool32>, ) -> Self
pub fn tessellation_isolines(self, value: impl Into<Bool32>) -> Self
pub fn tessellation_point_mode(self, value: impl Into<Bool32>) -> Self
pub fn triangle_fans(self, value: impl Into<Bool32>) -> Self
pub fn vertex_attribute_access_beyond_stride( self, value: impl Into<Bool32>, ) -> Self
pub fn push_next<T: ExtendingStructure<Self>>(self, ext: &'a mut T) -> Self
Trait Implementations§
Source§impl<'a> Default for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> Default for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
Source§impl<'a> ExtendableStructure for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> ExtendableStructure for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
const STRUCTURE_TYPE: StructureType = StructureType::PhysicalDevicePortabilitySubsetFeaturesKHR
Source§unsafe fn retrieve_next(&self) -> &Cell<*const Header>
unsafe fn retrieve_next(&self) -> &Cell<*const Header>
SAFETY: Same as ExtendableStructureBase::header
Source§unsafe fn push_next_unchecked<T: ExtendableStructure>(&self, ext: &T)
unsafe fn push_next_unchecked<T: ExtendableStructure>(&self, ext: &T)
Assuming the current structure chain is the following:
Self -> Ext1 -> Ext2 -> Ext3
calling this function with Ext4 will result in:
Self -> Ext4 -> Ext1 -> Ext2 -> Ext3
This function will never cause cycles in the structure chain
This function is unsafe because it discards the lifetime (ExtendableStructure does not have a lifetime parameter)
Also it does not check that T is a valid extension to be added to Self and only requires references (and not mutable references)
Source§fn new_uninit() -> MaybeUninit<Self>
fn new_uninit() -> MaybeUninit<Self>
Return a unitialized structure except the structure type being correctly set
and the p_next pointer being set to null
Source§impl<'a> ExtendableStructureBase for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> ExtendableStructureBase for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a, 'b> ExtendingStructure<DeviceCreateInfo<'b>> for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a, 'b> ExtendingStructure<PhysicalDeviceFeatures2<'b>> for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
Available on crate features
ext_get_physical_device_properties2 or version_1_1 only.impl<'a> Send for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> Sync for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
Auto Trait Implementations§
impl<'a> !Freeze for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> !RefUnwindSafe for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> Unpin for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
impl<'a> !UnwindSafe for PhysicalDevicePortabilitySubsetFeaturesKHR<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<H> StructureChainOut<H> for Hwhere
H: ExtendableStructure,
impl<H> StructureChainOut<H> for Hwhere
H: ExtendableStructure,
Source§fn setup_uninit(chain: &mut MaybeUninit<H>)
fn setup_uninit(chain: &mut MaybeUninit<H>)
Setup an uninitialized structure chain
After this call, for the structure chain to be initialized, each structure field (with the exception of the structure type
and the p_next pointer) must be initialized (usually by calling the appropriate vulkan command)
The structure type and p_next pointer of each struct are set so that a vulkan commands sees a pointer to the head
as a valid chain containing all structures
Calling setup_uninit should be enough to then call a vulkan command filling this structure chain, moreover after
the call to this vulkan command, the whole structure chain should be considered initialized
Source§fn get_uninit_head_ptr(chain: *mut H) -> *mut H
fn get_uninit_head_ptr(chain: *mut H) -> *mut H
Return a mutable pointer to the head structure, which can then be passed to vulkan commands
Source§fn setup_cleanup(_: *mut H)
fn setup_cleanup(_: *mut H)
Function to call after a vulkan function initialized this structure to make sure there is no dangling pointer
or anything which could cause undefined behavior