pub struct TileShadingRenderPassFlagsQCOM { /* private fields */ }Expand description
Implementations§
Source§impl TileShadingRenderPassFlagsQCOM
impl TileShadingRenderPassFlagsQCOM
pub const ENABLE: TileShadingRenderPassFlagsQCOM
pub const PER_TILE_EXECUTION: TileShadingRenderPassFlagsQCOM
Sourcepub const fn empty() -> TileShadingRenderPassFlagsQCOM
pub const fn empty() -> TileShadingRenderPassFlagsQCOM
Returns an empty set of flags.
Sourcepub const fn all() -> TileShadingRenderPassFlagsQCOM
pub const fn all() -> TileShadingRenderPassFlagsQCOM
Returns the set containing all flags.
Sourcepub const fn from_bits(bits: u32) -> Option<TileShadingRenderPassFlagsQCOM>
pub const fn from_bits(bits: u32) -> Option<TileShadingRenderPassFlagsQCOM>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
Sourcepub const fn from_bits_truncate(bits: u32) -> TileShadingRenderPassFlagsQCOM
pub const fn from_bits_truncate(bits: u32) -> TileShadingRenderPassFlagsQCOM
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
Sourcepub const unsafe fn from_bits_unchecked(
bits: u32,
) -> TileShadingRenderPassFlagsQCOM
pub const unsafe fn from_bits_unchecked( bits: u32, ) -> TileShadingRenderPassFlagsQCOM
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
§Safety
The caller of the bitflags! macro can chose to allow or
disallow extra bits for their bitflags type.
The caller of from_bits_unchecked() has to ensure that
all bits correspond to a defined flag or that extra bits
are valid for this bitflags type.
Sourcepub const fn intersects(&self, other: TileShadingRenderPassFlagsQCOM) -> bool
pub const fn intersects(&self, other: TileShadingRenderPassFlagsQCOM) -> bool
Returns true if there are flags common to both self and other.
Sourcepub const fn contains(&self, other: TileShadingRenderPassFlagsQCOM) -> bool
pub const fn contains(&self, other: TileShadingRenderPassFlagsQCOM) -> bool
Returns true if all of the flags in other are contained within self.
Sourcepub fn insert(&mut self, other: TileShadingRenderPassFlagsQCOM)
pub fn insert(&mut self, other: TileShadingRenderPassFlagsQCOM)
Inserts the specified flags in-place.
Sourcepub fn remove(&mut self, other: TileShadingRenderPassFlagsQCOM)
pub fn remove(&mut self, other: TileShadingRenderPassFlagsQCOM)
Removes the specified flags in-place.
Sourcepub fn toggle(&mut self, other: TileShadingRenderPassFlagsQCOM)
pub fn toggle(&mut self, other: TileShadingRenderPassFlagsQCOM)
Toggles the specified flags in-place.
Sourcepub fn set(&mut self, other: TileShadingRenderPassFlagsQCOM, value: bool)
pub fn set(&mut self, other: TileShadingRenderPassFlagsQCOM, value: bool)
Inserts or removes the specified flags depending on the passed value.
Sourcepub const fn intersection(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
pub const fn intersection( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the intersection between the flags in self and
other.
Specifically, the returned set contains only the flags which are
present in both self and other.
This is equivalent to using the & operator (e.g.
ops::BitAnd), as in flags & other.
Sourcepub const fn union(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
pub const fn union( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the union of between the flags in self and other.
Specifically, the returned set contains all flags which are
present in either self or other, including any which are
present in both (see Self::symmetric_difference if that
is undesirable).
This is equivalent to using the | operator (e.g.
ops::BitOr), as in flags | other.
Sourcepub const fn difference(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
pub const fn difference( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the difference between the flags in self and other.
Specifically, the returned set contains all flags present in
self, except for the ones present in other.
It is also conceptually equivalent to the “bit-clear” operation:
flags & !other (and this syntax is also supported).
This is equivalent to using the - operator (e.g.
ops::Sub), as in flags - other.
Sourcepub const fn symmetric_difference(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
pub const fn symmetric_difference( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the symmetric difference between the flags
in self and other.
Specifically, the returned set contains the flags present which
are present in self or other, but that are not present in
both. Equivalently, it contains the flags present in exactly
one of the sets self and other.
This is equivalent to using the ^ operator (e.g.
ops::BitXor), as in flags ^ other.
Sourcepub const fn complement(self) -> TileShadingRenderPassFlagsQCOM
pub const fn complement(self) -> TileShadingRenderPassFlagsQCOM
Returns the complement of this set of flags.
Specifically, the returned set contains all the flags which are
not set in self, but which are allowed for this type.
Alternatively, it can be thought of as the set difference
between Self::all() and self (e.g. Self::all() - self)
This is equivalent to using the ! operator (e.g.
ops::Not), as in !flags.
Trait Implementations§
Source§impl BitAnd for TileShadingRenderPassFlagsQCOM
impl BitAnd for TileShadingRenderPassFlagsQCOM
Source§fn bitand(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
fn bitand( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the intersection between the two sets of flags.
Source§type Output = TileShadingRenderPassFlagsQCOM
type Output = TileShadingRenderPassFlagsQCOM
& operator.Source§impl BitAndAssign for TileShadingRenderPassFlagsQCOM
impl BitAndAssign for TileShadingRenderPassFlagsQCOM
Source§fn bitand_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
fn bitand_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
Disables all flags disabled in the set.
Source§impl BitOr for TileShadingRenderPassFlagsQCOM
impl BitOr for TileShadingRenderPassFlagsQCOM
Source§fn bitor(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
fn bitor( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the union of the two sets of flags.
Source§type Output = TileShadingRenderPassFlagsQCOM
type Output = TileShadingRenderPassFlagsQCOM
| operator.Source§impl BitOrAssign for TileShadingRenderPassFlagsQCOM
impl BitOrAssign for TileShadingRenderPassFlagsQCOM
Source§fn bitor_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
fn bitor_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
Adds the set of flags.
Source§impl BitXor for TileShadingRenderPassFlagsQCOM
impl BitXor for TileShadingRenderPassFlagsQCOM
Source§fn bitxor(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
fn bitxor( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the left flags, but with all the right flags toggled.
Source§type Output = TileShadingRenderPassFlagsQCOM
type Output = TileShadingRenderPassFlagsQCOM
^ operator.Source§impl BitXorAssign for TileShadingRenderPassFlagsQCOM
impl BitXorAssign for TileShadingRenderPassFlagsQCOM
Source§fn bitxor_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
fn bitxor_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
Toggles the set of flags.
Source§impl Clone for TileShadingRenderPassFlagsQCOM
impl Clone for TileShadingRenderPassFlagsQCOM
Source§fn clone(&self) -> TileShadingRenderPassFlagsQCOM
fn clone(&self) -> TileShadingRenderPassFlagsQCOM
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Default for TileShadingRenderPassFlagsQCOM
impl Default for TileShadingRenderPassFlagsQCOM
Source§fn default() -> TileShadingRenderPassFlagsQCOM
fn default() -> TileShadingRenderPassFlagsQCOM
Source§impl Extend<TileShadingRenderPassFlagsQCOM> for TileShadingRenderPassFlagsQCOM
impl Extend<TileShadingRenderPassFlagsQCOM> for TileShadingRenderPassFlagsQCOM
Source§fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = TileShadingRenderPassFlagsQCOM>,
fn extend<T>(&mut self, iterator: T)where
T: IntoIterator<Item = TileShadingRenderPassFlagsQCOM>,
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl FromIterator<TileShadingRenderPassFlagsQCOM> for TileShadingRenderPassFlagsQCOM
impl FromIterator<TileShadingRenderPassFlagsQCOM> for TileShadingRenderPassFlagsQCOM
Source§fn from_iter<T>(iterator: T) -> TileShadingRenderPassFlagsQCOMwhere
T: IntoIterator<Item = TileShadingRenderPassFlagsQCOM>,
fn from_iter<T>(iterator: T) -> TileShadingRenderPassFlagsQCOMwhere
T: IntoIterator<Item = TileShadingRenderPassFlagsQCOM>,
Source§impl Not for TileShadingRenderPassFlagsQCOM
impl Not for TileShadingRenderPassFlagsQCOM
Source§fn not(self) -> TileShadingRenderPassFlagsQCOM
fn not(self) -> TileShadingRenderPassFlagsQCOM
Returns the complement of this set of flags.
Source§type Output = TileShadingRenderPassFlagsQCOM
type Output = TileShadingRenderPassFlagsQCOM
! operator.Source§impl Ord for TileShadingRenderPassFlagsQCOM
impl Ord for TileShadingRenderPassFlagsQCOM
Source§fn cmp(&self, other: &TileShadingRenderPassFlagsQCOM) -> Ordering
fn cmp(&self, other: &TileShadingRenderPassFlagsQCOM) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for TileShadingRenderPassFlagsQCOM
impl PartialEq for TileShadingRenderPassFlagsQCOM
Source§fn eq(&self, other: &TileShadingRenderPassFlagsQCOM) -> bool
fn eq(&self, other: &TileShadingRenderPassFlagsQCOM) -> bool
self and other values to be equal, and is used by ==.Source§impl PartialOrd for TileShadingRenderPassFlagsQCOM
impl PartialOrd for TileShadingRenderPassFlagsQCOM
Source§impl Sub for TileShadingRenderPassFlagsQCOM
impl Sub for TileShadingRenderPassFlagsQCOM
Source§fn sub(
self,
other: TileShadingRenderPassFlagsQCOM,
) -> TileShadingRenderPassFlagsQCOM
fn sub( self, other: TileShadingRenderPassFlagsQCOM, ) -> TileShadingRenderPassFlagsQCOM
Returns the set difference of the two sets of flags.
Source§type Output = TileShadingRenderPassFlagsQCOM
type Output = TileShadingRenderPassFlagsQCOM
- operator.Source§impl SubAssign for TileShadingRenderPassFlagsQCOM
impl SubAssign for TileShadingRenderPassFlagsQCOM
Source§fn sub_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
fn sub_assign(&mut self, other: TileShadingRenderPassFlagsQCOM)
Disables all flags enabled in the set.