#[repr(C)]pub struct PhysicalDeviceShaderModuleIdentifierPropertiesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_module_identifier_algorithm_uuid: ByteArray<vulkanalia_sys::::structs::PhysicalDeviceShaderModuleIdentifierPropertiesEXT::{constant#0}>,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_module_identifier_algorithm_uuid: ByteArray<vulkanalia_sys::::structs::PhysicalDeviceShaderModuleIdentifierPropertiesEXT::{constant#0}>
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Cast for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
§type Target = PhysicalDeviceShaderModuleIdentifierPropertiesEXT
type Target = PhysicalDeviceShaderModuleIdentifierPropertiesEXT
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Clone for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
fn clone(&self) -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Default for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§fn default() -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
fn default() -> PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl HasBuilder<'static> for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§impl InputChainStruct for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl InputChainStruct for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderModuleIdentifierPropertiesEXT> for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl PartialEq<PhysicalDeviceShaderModuleIdentifierPropertiesEXT> for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
source§fn eq(&self, other: &PhysicalDeviceShaderModuleIdentifierPropertiesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderModuleIdentifierPropertiesEXT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Eq for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl StructuralEq for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl StructuralPartialEq for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl !Send for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl !Sync for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl Unpin for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
impl UnwindSafe for PhysicalDeviceShaderModuleIdentifierPropertiesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more