#[repr(C)]pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT {Show 14 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_buffer_float16_atomics: u32,
pub shader_buffer_float16_atomic_add: u32,
pub shader_buffer_float16_atomic_min_max: u32,
pub shader_buffer_float32_atomic_min_max: u32,
pub shader_buffer_float64_atomic_min_max: u32,
pub shader_shared_float16_atomics: u32,
pub shader_shared_float16_atomic_add: u32,
pub shader_shared_float16_atomic_min_max: u32,
pub shader_shared_float32_atomic_min_max: u32,
pub shader_shared_float64_atomic_min_max: u32,
pub shader_image_float32_atomic_min_max: u32,
pub sparse_image_float32_atomic_min_max: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_buffer_float16_atomics: u32
§shader_buffer_float16_atomic_add: u32
§shader_buffer_float16_atomic_min_max: u32
§shader_buffer_float32_atomic_min_max: u32
§shader_buffer_float64_atomic_min_max: u32
§shader_image_float32_atomic_min_max: u32
§sparse_image_float32_atomic_min_max: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Cast for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
§type Target = PhysicalDeviceShaderAtomicFloat2FeaturesEXT
type Target = PhysicalDeviceShaderAtomicFloat2FeaturesEXT
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Clone for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Default for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
source§fn default() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
fn default() -> PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl HasBuilder<'static> for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
source§impl InputChainStruct for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl InputChainStruct for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderAtomicFloat2FeaturesEXT> for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl PartialEq<PhysicalDeviceShaderAtomicFloat2FeaturesEXT> for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
source§fn eq(&self, other: &PhysicalDeviceShaderAtomicFloat2FeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderAtomicFloat2FeaturesEXT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Eq for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl StructuralEq for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Send for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl !Sync for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl Unpin for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderAtomicFloat2FeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more