#[repr(C)]pub struct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_integer_functions2: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_integer_functions2: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Cast for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
§type Target = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
type Target = PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Clone for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
source§fn clone(&self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
fn clone(&self) -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Default for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
source§fn default() -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
fn default() -> PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl HasBuilder<'static> for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
source§impl InputChainStruct for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl InputChainStruct for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL> for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl PartialEq<PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL> for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
source§fn eq(&self, other: &PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL) -> bool
fn eq(&self, other: &PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Eq for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl StructuralEq for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl StructuralPartialEq for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl !Send for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl !Sync for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Unpin for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl UnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more