#[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesAMD {Show 16 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_engine_count: u32,
pub shader_arrays_per_engine_count: u32,
pub compute_units_per_shader_array: u32,
pub simd_per_compute_unit: u32,
pub wavefronts_per_simd: u32,
pub wavefront_size: u32,
pub sgprs_per_simd: u32,
pub min_sgpr_allocation: u32,
pub max_sgpr_allocation: u32,
pub sgpr_allocation_granularity: u32,
pub vgprs_per_simd: u32,
pub min_vgpr_allocation: u32,
pub max_vgpr_allocation: u32,
pub vgpr_allocation_granularity: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_engine_count: u32
§shader_arrays_per_engine_count: u32
§compute_units_per_shader_array: u32
§simd_per_compute_unit: u32
§wavefronts_per_simd: u32
§wavefront_size: u32
§sgprs_per_simd: u32
§min_sgpr_allocation: u32
§max_sgpr_allocation: u32
§sgpr_allocation_granularity: u32
§vgprs_per_simd: u32
§min_vgpr_allocation: u32
§max_vgpr_allocation: u32
§vgpr_allocation_granularity: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderCorePropertiesAMD
impl Cast for PhysicalDeviceShaderCorePropertiesAMD
§type Target = PhysicalDeviceShaderCorePropertiesAMD
type Target = PhysicalDeviceShaderCorePropertiesAMD
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderCorePropertiesAMD
impl Clone for PhysicalDeviceShaderCorePropertiesAMD
source§fn clone(&self) -> PhysicalDeviceShaderCorePropertiesAMD
fn clone(&self) -> PhysicalDeviceShaderCorePropertiesAMD
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderCorePropertiesAMD
impl Default for PhysicalDeviceShaderCorePropertiesAMD
source§fn default() -> PhysicalDeviceShaderCorePropertiesAMD
fn default() -> PhysicalDeviceShaderCorePropertiesAMD
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderCorePropertiesAMD
impl HasBuilder<'static> for PhysicalDeviceShaderCorePropertiesAMD
source§impl PartialEq<PhysicalDeviceShaderCorePropertiesAMD> for PhysicalDeviceShaderCorePropertiesAMD
impl PartialEq<PhysicalDeviceShaderCorePropertiesAMD> for PhysicalDeviceShaderCorePropertiesAMD
source§fn eq(&self, other: &PhysicalDeviceShaderCorePropertiesAMD) -> bool
fn eq(&self, other: &PhysicalDeviceShaderCorePropertiesAMD) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderCorePropertiesAMD
impl Eq for PhysicalDeviceShaderCorePropertiesAMD
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceShaderCorePropertiesAMD
impl StructuralEq for PhysicalDeviceShaderCorePropertiesAMD
impl StructuralPartialEq for PhysicalDeviceShaderCorePropertiesAMD
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderCorePropertiesAMD
impl !Send for PhysicalDeviceShaderCorePropertiesAMD
impl !Sync for PhysicalDeviceShaderCorePropertiesAMD
impl Unpin for PhysicalDeviceShaderCorePropertiesAMD
impl UnwindSafe for PhysicalDeviceShaderCorePropertiesAMD
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more