#[repr(C)]pub struct PhysicalDeviceShaderAtomicFloatFeaturesEXT {Show 14 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_buffer_float32_atomics: u32,
pub shader_buffer_float32_atomic_add: u32,
pub shader_buffer_float64_atomics: u32,
pub shader_buffer_float64_atomic_add: u32,
pub shader_shared_float32_atomics: u32,
pub shader_shared_float32_atomic_add: u32,
pub shader_shared_float64_atomics: u32,
pub shader_shared_float64_atomic_add: u32,
pub shader_image_float32_atomics: u32,
pub shader_image_float32_atomic_add: u32,
pub sparse_image_float32_atomics: u32,
pub sparse_image_float32_atomic_add: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_buffer_float32_atomics: u32
§shader_buffer_float32_atomic_add: u32
§shader_buffer_float64_atomics: u32
§shader_buffer_float64_atomic_add: u32
§shader_image_float32_atomics: u32
§shader_image_float32_atomic_add: u32
§sparse_image_float32_atomics: u32
§sparse_image_float32_atomic_add: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl Cast for PhysicalDeviceShaderAtomicFloatFeaturesEXT
§type Target = PhysicalDeviceShaderAtomicFloatFeaturesEXT
type Target = PhysicalDeviceShaderAtomicFloatFeaturesEXT
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl Clone for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl Default for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§fn default() -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
fn default() -> PhysicalDeviceShaderAtomicFloatFeaturesEXT
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl HasBuilder<'static> for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§impl InputChainStruct for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl InputChainStruct for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShaderAtomicFloatFeaturesEXT> for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl PartialEq<PhysicalDeviceShaderAtomicFloatFeaturesEXT> for PhysicalDeviceShaderAtomicFloatFeaturesEXT
source§fn eq(&self, other: &PhysicalDeviceShaderAtomicFloatFeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderAtomicFloatFeaturesEXT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl Eq for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl StructuralEq for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderAtomicFloatFeaturesEXT
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl !Send for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl !Sync for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl Unpin for PhysicalDeviceShaderAtomicFloatFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderAtomicFloatFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more