#[repr(C)]pub struct PhysicalDeviceFragmentShadingRateFeaturesKHR {
pub s_type: StructureType,
pub next: *mut c_void,
pub pipeline_fragment_shading_rate: u32,
pub primitive_fragment_shading_rate: u32,
pub attachment_fragment_shading_rate: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§pipeline_fragment_shading_rate: u32
§primitive_fragment_shading_rate: u32
§attachment_fragment_shading_rate: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Cast for PhysicalDeviceFragmentShadingRateFeaturesKHR
§type Target = PhysicalDeviceFragmentShadingRateFeaturesKHR
type Target = PhysicalDeviceFragmentShadingRateFeaturesKHR
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Clone for PhysicalDeviceFragmentShadingRateFeaturesKHR
source§fn clone(&self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
fn clone(&self) -> PhysicalDeviceFragmentShadingRateFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Default for PhysicalDeviceFragmentShadingRateFeaturesKHR
source§fn default() -> PhysicalDeviceFragmentShadingRateFeaturesKHR
fn default() -> PhysicalDeviceFragmentShadingRateFeaturesKHR
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl HasBuilder<'static> for PhysicalDeviceFragmentShadingRateFeaturesKHR
source§impl InputChainStruct for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl InputChainStruct for PhysicalDeviceFragmentShadingRateFeaturesKHR
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceFragmentShadingRateFeaturesKHR> for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl PartialEq<PhysicalDeviceFragmentShadingRateFeaturesKHR> for PhysicalDeviceFragmentShadingRateFeaturesKHR
source§fn eq(&self, other: &PhysicalDeviceFragmentShadingRateFeaturesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceFragmentShadingRateFeaturesKHR) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Eq for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl ExtendsDeviceCreateInfo for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl StructuralEq for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl StructuralPartialEq for PhysicalDeviceFragmentShadingRateFeaturesKHR
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl !Send for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl !Sync for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl Unpin for PhysicalDeviceFragmentShadingRateFeaturesKHR
impl UnwindSafe for PhysicalDeviceFragmentShadingRateFeaturesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more