#[repr(C)]pub struct PhysicalDeviceComputeShaderDerivativesFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub compute_derivative_group_quads: u32,
pub compute_derivative_group_linear: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§compute_derivative_group_quads: u32
§compute_derivative_group_linear: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Cast for PhysicalDeviceComputeShaderDerivativesFeaturesNV
§type Target = PhysicalDeviceComputeShaderDerivativesFeaturesNV
type Target = PhysicalDeviceComputeShaderDerivativesFeaturesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Clone for PhysicalDeviceComputeShaderDerivativesFeaturesNV
source§fn clone(&self) -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
fn clone(&self) -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Default for PhysicalDeviceComputeShaderDerivativesFeaturesNV
source§fn default() -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
fn default() -> PhysicalDeviceComputeShaderDerivativesFeaturesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl HasBuilder<'static> for PhysicalDeviceComputeShaderDerivativesFeaturesNV
source§impl InputChainStruct for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl InputChainStruct for PhysicalDeviceComputeShaderDerivativesFeaturesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceComputeShaderDerivativesFeaturesNV> for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl PartialEq<PhysicalDeviceComputeShaderDerivativesFeaturesNV> for PhysicalDeviceComputeShaderDerivativesFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceComputeShaderDerivativesFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceComputeShaderDerivativesFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Eq for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl ExtendsDeviceCreateInfo for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl StructuralEq for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl StructuralPartialEq for PhysicalDeviceComputeShaderDerivativesFeaturesNV
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl !Send for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl !Sync for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl Unpin for PhysicalDeviceComputeShaderDerivativesFeaturesNV
impl UnwindSafe for PhysicalDeviceComputeShaderDerivativesFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more