#[repr(C)]pub struct PhysicalDeviceShadingRateImageFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub shading_rate_image: u32,
pub shading_rate_coarse_sample_order: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shading_rate_image: u32
§shading_rate_coarse_sample_order: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceShadingRateImageFeaturesNV
impl Cast for PhysicalDeviceShadingRateImageFeaturesNV
§type Target = PhysicalDeviceShadingRateImageFeaturesNV
type Target = PhysicalDeviceShadingRateImageFeaturesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceShadingRateImageFeaturesNV
impl Clone for PhysicalDeviceShadingRateImageFeaturesNV
source§fn clone(&self) -> PhysicalDeviceShadingRateImageFeaturesNV
fn clone(&self) -> PhysicalDeviceShadingRateImageFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceShadingRateImageFeaturesNV
impl Default for PhysicalDeviceShadingRateImageFeaturesNV
source§fn default() -> PhysicalDeviceShadingRateImageFeaturesNV
fn default() -> PhysicalDeviceShadingRateImageFeaturesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceShadingRateImageFeaturesNV
impl HasBuilder<'static> for PhysicalDeviceShadingRateImageFeaturesNV
source§impl InputChainStruct for PhysicalDeviceShadingRateImageFeaturesNV
impl InputChainStruct for PhysicalDeviceShadingRateImageFeaturesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceShadingRateImageFeaturesNV> for PhysicalDeviceShadingRateImageFeaturesNV
impl PartialEq<PhysicalDeviceShadingRateImageFeaturesNV> for PhysicalDeviceShadingRateImageFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceShadingRateImageFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceShadingRateImageFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShadingRateImageFeaturesNV
impl Eq for PhysicalDeviceShadingRateImageFeaturesNV
impl ExtendsDeviceCreateInfo for PhysicalDeviceShadingRateImageFeaturesNV
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShadingRateImageFeaturesNV
impl StructuralEq for PhysicalDeviceShadingRateImageFeaturesNV
impl StructuralPartialEq for PhysicalDeviceShadingRateImageFeaturesNV
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShadingRateImageFeaturesNV
impl !Send for PhysicalDeviceShadingRateImageFeaturesNV
impl !Sync for PhysicalDeviceShadingRateImageFeaturesNV
impl Unpin for PhysicalDeviceShadingRateImageFeaturesNV
impl UnwindSafe for PhysicalDeviceShadingRateImageFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more