#[repr(C)]pub struct PhysicalDeviceFragmentShadingRatePropertiesKHR {Show 19 fields
pub s_type: StructureType,
pub next: *mut c_void,
pub min_fragment_shading_rate_attachment_texel_size: Extent2D,
pub max_fragment_shading_rate_attachment_texel_size: Extent2D,
pub max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32,
pub primitive_fragment_shading_rate_with_multiple_viewports: u32,
pub layered_shading_rate_attachments: u32,
pub fragment_shading_rate_non_trivial_combiner_ops: u32,
pub max_fragment_size: Extent2D,
pub max_fragment_size_aspect_ratio: u32,
pub max_fragment_shading_rate_coverage_samples: u32,
pub max_fragment_shading_rate_rasterization_samples: SampleCountFlags,
pub fragment_shading_rate_with_shader_depth_stencil_writes: u32,
pub fragment_shading_rate_with_sample_mask: u32,
pub fragment_shading_rate_with_shader_sample_mask: u32,
pub fragment_shading_rate_with_conservative_rasterization: u32,
pub fragment_shading_rate_with_fragment_shader_interlock: u32,
pub fragment_shading_rate_with_custom_sample_locations: u32,
pub fragment_shading_rate_strict_multiply_combiner: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§min_fragment_shading_rate_attachment_texel_size: Extent2D
§max_fragment_shading_rate_attachment_texel_size: Extent2D
§max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32
§primitive_fragment_shading_rate_with_multiple_viewports: u32
§layered_shading_rate_attachments: u32
§fragment_shading_rate_non_trivial_combiner_ops: u32
§max_fragment_size: Extent2D
§max_fragment_size_aspect_ratio: u32
§max_fragment_shading_rate_coverage_samples: u32
§max_fragment_shading_rate_rasterization_samples: SampleCountFlags
§fragment_shading_rate_with_shader_depth_stencil_writes: u32
§fragment_shading_rate_with_sample_mask: u32
§fragment_shading_rate_with_shader_sample_mask: u32
§fragment_shading_rate_with_conservative_rasterization: u32
§fragment_shading_rate_with_fragment_shader_interlock: u32
§fragment_shading_rate_with_custom_sample_locations: u32
§fragment_shading_rate_strict_multiply_combiner: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl Cast for PhysicalDeviceFragmentShadingRatePropertiesKHR
§type Target = PhysicalDeviceFragmentShadingRatePropertiesKHR
type Target = PhysicalDeviceFragmentShadingRatePropertiesKHR
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl Clone for PhysicalDeviceFragmentShadingRatePropertiesKHR
source§fn clone(&self) -> PhysicalDeviceFragmentShadingRatePropertiesKHR
fn clone(&self) -> PhysicalDeviceFragmentShadingRatePropertiesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl Default for PhysicalDeviceFragmentShadingRatePropertiesKHR
source§fn default() -> PhysicalDeviceFragmentShadingRatePropertiesKHR
fn default() -> PhysicalDeviceFragmentShadingRatePropertiesKHR
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl HasBuilder<'static> for PhysicalDeviceFragmentShadingRatePropertiesKHR
source§impl InputChainStruct for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl InputChainStruct for PhysicalDeviceFragmentShadingRatePropertiesKHR
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceFragmentShadingRatePropertiesKHR> for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl PartialEq<PhysicalDeviceFragmentShadingRatePropertiesKHR> for PhysicalDeviceFragmentShadingRatePropertiesKHR
source§fn eq(&self, other: &PhysicalDeviceFragmentShadingRatePropertiesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceFragmentShadingRatePropertiesKHR) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl Eq for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl StructuralEq for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl StructuralPartialEq for PhysicalDeviceFragmentShadingRatePropertiesKHR
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl !Send for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl !Sync for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl Unpin for PhysicalDeviceFragmentShadingRatePropertiesKHR
impl UnwindSafe for PhysicalDeviceFragmentShadingRatePropertiesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more