#[repr(C)]pub struct PhysicalDeviceFragmentShaderBarycentricFeaturesKHR {
pub s_type: StructureType,
pub next: *mut c_void,
pub fragment_shader_barycentric: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§fragment_shader_barycentric: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Cast for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
§type Target = PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
type Target = PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Clone for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
source§fn clone(&self) -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
fn clone(&self) -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Default for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
source§fn default() -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
fn default() -> PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl HasBuilder<'static> for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
source§impl InputChainStruct for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl InputChainStruct for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceFragmentShaderBarycentricFeaturesKHR> for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl PartialEq<PhysicalDeviceFragmentShaderBarycentricFeaturesKHR> for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
source§fn eq(&self, other: &PhysicalDeviceFragmentShaderBarycentricFeaturesKHR) -> bool
fn eq(&self, other: &PhysicalDeviceFragmentShaderBarycentricFeaturesKHR) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Eq for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl ExtendsDeviceCreateInfo for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl StructuralEq for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl StructuralPartialEq for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl !Send for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl !Sync for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl Unpin for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
impl UnwindSafe for PhysicalDeviceFragmentShaderBarycentricFeaturesKHR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more