#[repr(C)]pub struct PhysicalDeviceCooperativeMatrixPropertiesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub cooperative_matrix_supported_stages: ShaderStageFlags,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§cooperative_matrix_supported_stages: ShaderStageFlags
Trait Implementations§
source§impl Cast for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Cast for PhysicalDeviceCooperativeMatrixPropertiesNV
§type Target = PhysicalDeviceCooperativeMatrixPropertiesNV
type Target = PhysicalDeviceCooperativeMatrixPropertiesNV
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Clone for PhysicalDeviceCooperativeMatrixPropertiesNV
source§fn clone(&self) -> PhysicalDeviceCooperativeMatrixPropertiesNV
fn clone(&self) -> PhysicalDeviceCooperativeMatrixPropertiesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Default for PhysicalDeviceCooperativeMatrixPropertiesNV
source§fn default() -> PhysicalDeviceCooperativeMatrixPropertiesNV
fn default() -> PhysicalDeviceCooperativeMatrixPropertiesNV
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceCooperativeMatrixPropertiesNV
impl HasBuilder<'static> for PhysicalDeviceCooperativeMatrixPropertiesNV
source§impl InputChainStruct for PhysicalDeviceCooperativeMatrixPropertiesNV
impl InputChainStruct for PhysicalDeviceCooperativeMatrixPropertiesNV
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq<PhysicalDeviceCooperativeMatrixPropertiesNV> for PhysicalDeviceCooperativeMatrixPropertiesNV
impl PartialEq<PhysicalDeviceCooperativeMatrixPropertiesNV> for PhysicalDeviceCooperativeMatrixPropertiesNV
source§fn eq(&self, other: &PhysicalDeviceCooperativeMatrixPropertiesNV) -> bool
fn eq(&self, other: &PhysicalDeviceCooperativeMatrixPropertiesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Eq for PhysicalDeviceCooperativeMatrixPropertiesNV
impl ExtendsPhysicalDeviceProperties2 for PhysicalDeviceCooperativeMatrixPropertiesNV
impl StructuralEq for PhysicalDeviceCooperativeMatrixPropertiesNV
impl StructuralPartialEq for PhysicalDeviceCooperativeMatrixPropertiesNV
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceCooperativeMatrixPropertiesNV
impl !Send for PhysicalDeviceCooperativeMatrixPropertiesNV
impl !Sync for PhysicalDeviceCooperativeMatrixPropertiesNV
impl Unpin for PhysicalDeviceCooperativeMatrixPropertiesNV
impl UnwindSafe for PhysicalDeviceCooperativeMatrixPropertiesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more