#[repr(C)]pub struct RayTracingShaderGroupCreateInfoNV {
pub s_type: StructureType,
pub next: *const c_void,
pub type_: RayTracingShaderGroupTypeKHR,
pub general_shader: u32,
pub closest_hit_shader: u32,
pub any_hit_shader: u32,
pub intersection_shader: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *const c_void
§type_: RayTracingShaderGroupTypeKHR
§general_shader: u32
§closest_hit_shader: u32
§any_hit_shader: u32
§intersection_shader: u32
Trait Implementations§
source§impl Clone for RayTracingShaderGroupCreateInfoNV
impl Clone for RayTracingShaderGroupCreateInfoNV
source§fn clone(&self) -> RayTracingShaderGroupCreateInfoNV
fn clone(&self) -> RayTracingShaderGroupCreateInfoNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for RayTracingShaderGroupCreateInfoNV
impl PartialEq for RayTracingShaderGroupCreateInfoNV
source§fn eq(&self, other: &RayTracingShaderGroupCreateInfoNV) -> bool
fn eq(&self, other: &RayTracingShaderGroupCreateInfoNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for RayTracingShaderGroupCreateInfoNV
impl Eq for RayTracingShaderGroupCreateInfoNV
impl StructuralPartialEq for RayTracingShaderGroupCreateInfoNV
Auto Trait Implementations§
impl Freeze for RayTracingShaderGroupCreateInfoNV
impl RefUnwindSafe for RayTracingShaderGroupCreateInfoNV
impl !Send for RayTracingShaderGroupCreateInfoNV
impl !Sync for RayTracingShaderGroupCreateInfoNV
impl Unpin for RayTracingShaderGroupCreateInfoNV
impl UnwindSafe for RayTracingShaderGroupCreateInfoNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more