#[repr(C)]pub struct PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_subgroup_partitioned: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§shader_subgroup_partitioned: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl Clone for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl PartialEq for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
Source§fn eq(&self, other: &PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl Eq for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl Send for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl Sync for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl Unpin for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderSubgroupPartitionedFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more