#[repr(C)]pub struct PhysicalDeviceShaderReplicatedCompositesFeaturesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_replicated_composites: Bool32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§shader_replicated_composites: Bool32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl Clone for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
fn clone(&self) -> PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl Eq for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl Send for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl StructuralPartialEq for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl Sync for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl Unpin for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl UnsafeUnpin for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderReplicatedCompositesFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more