Struct vulkanalia_sys::ImageFormatProperties
source · #[repr(C)]pub struct ImageFormatProperties {
pub max_extent: Extent3D,
pub max_mip_levels: u32,
pub max_array_layers: u32,
pub sample_counts: SampleCountFlags,
pub max_resource_size: DeviceSize,
}
Expand description
Fields§
§max_extent: Extent3D
§max_mip_levels: u32
§max_array_layers: u32
§sample_counts: SampleCountFlags
§max_resource_size: DeviceSize
Trait Implementations§
source§impl Clone for ImageFormatProperties
impl Clone for ImageFormatProperties
source§fn clone(&self) -> ImageFormatProperties
fn clone(&self) -> ImageFormatProperties
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ImageFormatProperties
impl Debug for ImageFormatProperties
source§impl Default for ImageFormatProperties
impl Default for ImageFormatProperties
source§fn default() -> ImageFormatProperties
fn default() -> ImageFormatProperties
Returns the “default value” for a type. Read more
source§impl Hash for ImageFormatProperties
impl Hash for ImageFormatProperties
source§impl PartialEq for ImageFormatProperties
impl PartialEq for ImageFormatProperties
source§fn eq(&self, other: &ImageFormatProperties) -> bool
fn eq(&self, other: &ImageFormatProperties) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for ImageFormatProperties
impl Eq for ImageFormatProperties
impl StructuralPartialEq for ImageFormatProperties
Auto Trait Implementations§
impl Freeze for ImageFormatProperties
impl RefUnwindSafe for ImageFormatProperties
impl Send for ImageFormatProperties
impl Sync for ImageFormatProperties
impl Unpin for ImageFormatProperties
impl UnwindSafe for ImageFormatProperties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more