Struct vulkanalia_sys::ShaderModule
source · pub struct ShaderModule(/* private fields */);
Expand description
Trait Implementations§
source§impl Clone for ShaderModule
impl Clone for ShaderModule
source§fn clone(&self) -> ShaderModule
fn clone(&self) -> ShaderModule
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ShaderModule
impl Debug for ShaderModule
source§impl Default for ShaderModule
impl Default for ShaderModule
source§impl Handle for ShaderModule
impl Handle for ShaderModule
source§impl Hash for ShaderModule
impl Hash for ShaderModule
source§impl PartialEq for ShaderModule
impl PartialEq for ShaderModule
impl Copy for ShaderModule
impl Eq for ShaderModule
impl StructuralPartialEq for ShaderModule
Auto Trait Implementations§
impl Freeze for ShaderModule
impl RefUnwindSafe for ShaderModule
impl Send for ShaderModule
impl Sync for ShaderModule
impl Unpin for ShaderModule
impl UnwindSafe for ShaderModule
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)