#[repr(C)]pub struct PhysicalDeviceTileShadingPropertiesQCOM {
pub s_type: StructureType,
pub next: *mut c_void,
pub max_apron_size: u32,
pub prefer_non_coherent: Bool32,
pub tile_granularity: Extent2D,
pub max_tile_shading_rate: Extent2D,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§max_apron_size: u32§prefer_non_coherent: Bool32§tile_granularity: Extent2D§max_tile_shading_rate: Extent2DTrait Implementations§
Source§impl Clone for PhysicalDeviceTileShadingPropertiesQCOM
impl Clone for PhysicalDeviceTileShadingPropertiesQCOM
Source§fn clone(&self) -> PhysicalDeviceTileShadingPropertiesQCOM
fn clone(&self) -> PhysicalDeviceTileShadingPropertiesQCOM
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceTileShadingPropertiesQCOM
impl PartialEq for PhysicalDeviceTileShadingPropertiesQCOM
Source§fn eq(&self, other: &PhysicalDeviceTileShadingPropertiesQCOM) -> bool
fn eq(&self, other: &PhysicalDeviceTileShadingPropertiesQCOM) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceTileShadingPropertiesQCOM
impl Eq for PhysicalDeviceTileShadingPropertiesQCOM
impl Send for PhysicalDeviceTileShadingPropertiesQCOM
impl StructuralPartialEq for PhysicalDeviceTileShadingPropertiesQCOM
impl Sync for PhysicalDeviceTileShadingPropertiesQCOM
Auto Trait Implementations§
impl Freeze for PhysicalDeviceTileShadingPropertiesQCOM
impl RefUnwindSafe for PhysicalDeviceTileShadingPropertiesQCOM
impl Unpin for PhysicalDeviceTileShadingPropertiesQCOM
impl UnwindSafe for PhysicalDeviceTileShadingPropertiesQCOM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more