#[repr(C)]pub struct PhysicalDeviceShaderLongVectorPropertiesEXT {
pub s_type: StructureType,
pub next: *mut c_void,
pub max_vector_components: u32,
}Expand description
Fields§
§s_type: StructureType§next: *mut c_void§max_vector_components: u32Trait Implementations§
Source§impl Clone for PhysicalDeviceShaderLongVectorPropertiesEXT
impl Clone for PhysicalDeviceShaderLongVectorPropertiesEXT
Source§fn clone(&self) -> PhysicalDeviceShaderLongVectorPropertiesEXT
fn clone(&self) -> PhysicalDeviceShaderLongVectorPropertiesEXT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for PhysicalDeviceShaderLongVectorPropertiesEXT
impl PartialEq for PhysicalDeviceShaderLongVectorPropertiesEXT
Source§fn eq(&self, other: &PhysicalDeviceShaderLongVectorPropertiesEXT) -> bool
fn eq(&self, other: &PhysicalDeviceShaderLongVectorPropertiesEXT) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhysicalDeviceShaderLongVectorPropertiesEXT
impl Eq for PhysicalDeviceShaderLongVectorPropertiesEXT
impl Send for PhysicalDeviceShaderLongVectorPropertiesEXT
impl StructuralPartialEq for PhysicalDeviceShaderLongVectorPropertiesEXT
impl Sync for PhysicalDeviceShaderLongVectorPropertiesEXT
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderLongVectorPropertiesEXT
impl RefUnwindSafe for PhysicalDeviceShaderLongVectorPropertiesEXT
impl Unpin for PhysicalDeviceShaderLongVectorPropertiesEXT
impl UnwindSafe for PhysicalDeviceShaderLongVectorPropertiesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more